[GSP::GPU] Implement SetInternalPriorities
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@@ -9,7 +9,8 @@ namespace ServiceCommands {
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WriteHwRegsWithMask = 0x00020084,
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FlushDataCache = 0x00080082,
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SetLCDForceBlack = 0x000B0040,
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TriggerCmdReqQueue = 0x000C0000
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TriggerCmdReqQueue = 0x000C0000,
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SetInternalPriorities = 0x001E0080
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};
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}
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@@ -41,6 +42,7 @@ void GPUService::handleSyncRequest(u32 messagePointer) {
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case ServiceCommands::AcquireRight: acquireRight(messagePointer); break;
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case ServiceCommands::FlushDataCache: flushDataCache(messagePointer); break;
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case ServiceCommands::RegisterInterruptRelayQueue: registerInterruptRelayQueue(messagePointer); break;
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case ServiceCommands::SetInternalPriorities: setInternalPriorities(messagePointer); break;
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case ServiceCommands::SetLCDForceBlack: setLCDForceBlack(messagePointer); break;
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case ServiceCommands::TriggerCmdReqQueue: triggerCmdReqQueue(messagePointer); break;
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case ServiceCommands::WriteHwRegs: writeHwRegs(messagePointer); break;
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@@ -195,6 +197,12 @@ void GPUService::triggerCmdReqQueue(u32 messagePointer) {
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mem.write32(messagePointer + 4, Result::Success);
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}
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// Seems to be completely undocumented, probably not very important or useful
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void GPUService::setInternalPriorities(u32 messagePointer) {
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log("GSP::GPU::SetInternalPriorities\n");
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mem.write32(messagePointer + 4, Result::Success);
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}
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void GPUService::processCommandBuffer() {
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if (sharedMem == nullptr) [[unlikely]] { // Shared memory hasn't been set up yet
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return;
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