IR: Move to scheduler
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@@ -12,7 +12,8 @@ struct Scheduler {
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UpdateTimers = 1, // Update kernel timer objects
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RunDSP = 2, // Make the emulated DSP run for one audio frame
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SignalY2R = 3, // Signal that a Y2R conversion has finished
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Panic = 4, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
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UpdateIR = 4, // Update an IR device (For now, just the CirclePad Pro/N3DS controls)
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Panic = 5, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
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TotalNumberOfEvents // How many event types do we have in total?
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};
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static constexpr usize totalNumberOfEvents = static_cast<usize>(EventType::TotalNumberOfEvents);
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