[PICA] Add header for float types
This commit is contained in:
@@ -46,7 +46,7 @@ static void sceneInit(void)
|
||||
AttrInfo_AddFixed(attrInfo, 1); // v1=color
|
||||
|
||||
// Set the fixed attribute (color) to solid white
|
||||
C3D_FixedAttribSet(1, 1.0, 1.0, 1.0, 1.0);
|
||||
C3D_FixedAttribSet(1, 1.0, 0.5, 0.2, 1.0);
|
||||
|
||||
// Compute the projection matrix
|
||||
Mtx_OrthoTilt(&projection, 0.0, 400.0, 0.0, 240.0, 0.0, 1.0, true);
|
||||
|
||||
Reference in New Issue
Block a user