Bonk config.cpp
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@@ -49,9 +49,9 @@ void EmulatorConfig::save(const std::filesystem::path& path) {
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}
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} else {
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if (error) {
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Helpers::warn("FileSystem error accessing %s %s\n", path.string().c_str(), error.message().c_str());
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Helpers::warn("Filesystem error accessing %s (error: %s)\n", path.string().c_str(), error.message().c_str());
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}
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Helpers::warn("Saving new configuration file %s \n", path.string().c_str());
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printf("Saving new configuration file %s\n", path.string().c_str());
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}
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data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
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