@@ -10,6 +10,7 @@ namespace PICAInternalRegs {
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DepthScale = 0x4D,
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DepthOffset = 0x4E,
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ShaderOutputCount = 0x4F,
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// Framebuffer registers
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AlphaTestConfig = 0x104,
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@@ -85,6 +86,10 @@ namespace PICAInternalRegs {
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VertexFloatUniformData6 = 0x2C7,
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VertexFloatUniformData7 = 0x2C8,
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VertexShaderInputBufferCfg = 0x2B9,
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VertexShaderInputCfgLow = 0x2BB,
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VertexShaderInputCfgHigh = 0x2BC,
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VertexShaderTransferIndex = 0x2CB,
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VertexShaderData0 = 0x2CC,
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VertexShaderData1 = 0x2CD,
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||||
|
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