Integrate standalone FSUI into Panda SDL frontend
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@@ -1,6 +1,7 @@
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#pragma once
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#include <filesystem>
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#include <string>
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#include <vector>
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#include "audio/dsp_core.hpp"
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#include "frontend_settings.hpp"
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@@ -110,6 +111,15 @@ struct EmulatorConfig {
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static constexpr size_t maxRecentGames = 8;
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std::vector<std::filesystem::path> recentlyPlayed;
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std::vector<std::filesystem::path> fsuiGameListPaths;
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std::vector<std::filesystem::path> fsuiGameListRecursivePaths;
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std::filesystem::path fsuiCoversPath = "";
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int fsuiDefaultGameView = 0;
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int fsuiGameSort = 0;
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bool fsuiGameSortReverse = false;
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std::string fsuiTheme = "Dark";
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std::string fsuiPromptIconPack = "Auto";
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std::filesystem::path fsuiBackgroundImagePath = "";
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// Frontend window settings
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struct WindowSettings {
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