[Shader JIT] Implement SGE(I)
This commit is contained in:
@@ -112,7 +112,6 @@ class ShaderEmitter : public Xbyak::CodeGenerator {
|
|||||||
void recRSQ(const PICAShader& shader, u32 instruction);
|
void recRSQ(const PICAShader& shader, u32 instruction);
|
||||||
void recSETEMIT(const PICAShader& shader, u32 instruction);
|
void recSETEMIT(const PICAShader& shader, u32 instruction);
|
||||||
void recSGE(const PICAShader& shader, u32 instruction);
|
void recSGE(const PICAShader& shader, u32 instruction);
|
||||||
void recSGEI(const PICAShader& shader, u32 instruction);
|
|
||||||
void recSLT(const PICAShader& shader, u32 instruction);
|
void recSLT(const PICAShader& shader, u32 instruction);
|
||||||
|
|
||||||
MAKE_LOG_FUNCTION(log, shaderJITLogger)
|
MAKE_LOG_FUNCTION(log, shaderJITLogger)
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ namespace ShaderOpcodes {
|
|||||||
LG2 = 0x06,
|
LG2 = 0x06,
|
||||||
LIT = 0x07,
|
LIT = 0x07,
|
||||||
MUL = 0x08,
|
MUL = 0x08,
|
||||||
|
SGE = 0x09,
|
||||||
SLT = 0x0A,
|
SLT = 0x0A,
|
||||||
FLR = 0x0B,
|
FLR = 0x0B,
|
||||||
MAX = 0x0C,
|
MAX = 0x0C,
|
||||||
|
|||||||
@@ -180,6 +180,10 @@ void ShaderEmitter::compileInstruction(const PICAShader& shaderUnit) {
|
|||||||
case ShaderOpcodes::SLTI:
|
case ShaderOpcodes::SLTI:
|
||||||
recSLT(shaderUnit, instruction); break;
|
recSLT(shaderUnit, instruction); break;
|
||||||
|
|
||||||
|
case ShaderOpcodes::SGE:
|
||||||
|
case ShaderOpcodes::SGEI:
|
||||||
|
recSGE(shaderUnit, instruction); break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
Helpers::panic("Shader JIT: Unimplemented PICA opcode %X", opcode);
|
Helpers::panic("Shader JIT: Unimplemented PICA opcode %X", opcode);
|
||||||
}
|
}
|
||||||
@@ -681,6 +685,24 @@ void ShaderEmitter::recSLT(const PICAShader& shader, u32 instruction) {
|
|||||||
storeRegister(src1_xmm, shader, dest, operandDescriptor);
|
storeRegister(src1_xmm, shader, dest, operandDescriptor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ShaderEmitter::recSGE(const PICAShader& shader, u32 instruction) {
|
||||||
|
const bool isSGEI = (instruction >> 26) == ShaderOpcodes::SGEI;
|
||||||
|
const u32 operandDescriptor = shader.operandDescriptors[instruction & 0x7f];
|
||||||
|
|
||||||
|
const u32 src1 = isSGEI ? getBits<14, 5>(instruction) : getBits<12, 7>(instruction);
|
||||||
|
const u32 src2 = isSGEI ? getBits<7, 7>(instruction) : getBits<7, 5>(instruction);
|
||||||
|
const u32 idx = getBits<19, 2>(instruction);
|
||||||
|
const u32 dest = getBits<21, 5>(instruction);
|
||||||
|
|
||||||
|
loadRegister<1>(src1_xmm, shader, src1, isSGEI ? 0 : idx, operandDescriptor);
|
||||||
|
loadRegister<2>(src2_xmm, shader, src2, isSGEI ? idx : 0, operandDescriptor);
|
||||||
|
|
||||||
|
// SSE does not have a cmpgeps instruction so we turn src1 >= src2 to src2 <= src1, result in src2
|
||||||
|
cmpleps(src2_xmm, src1_xmm);
|
||||||
|
andps(src2_xmm, xword[rip + onesVector]);
|
||||||
|
storeRegister(src2_xmm, shader, dest, operandDescriptor);
|
||||||
|
}
|
||||||
|
|
||||||
void ShaderEmitter::recCMP(const PICAShader& shader, u32 instruction) {
|
void ShaderEmitter::recCMP(const PICAShader& shader, u32 instruction) {
|
||||||
const u32 operandDescriptor = shader.operandDescriptors[instruction & 0x7f];
|
const u32 operandDescriptor = shader.operandDescriptors[instruction & 0x7f];
|
||||||
const u32 src1 = getBits<12, 7>(instruction);
|
const u32 src1 = getBits<12, 7>(instruction);
|
||||||
|
|||||||
Reference in New Issue
Block a user