code: Better screen support
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@@ -53,7 +53,7 @@ struct Texture {
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static u32 getSwizzledOffset_4bpp(u32 u, u32 v, u32 width);
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// Returns the format of this texture as a string
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std::string formatToString() {
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std::string_view formatToString() {
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return PICA::textureFormatToString(format);
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}
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