code: Better screen support

This commit is contained in:
GPUCode
2023-07-10 23:59:44 +03:00
parent d28796fd3f
commit f75a23b5a9
15 changed files with 305 additions and 66 deletions

View File

@@ -16,6 +16,12 @@
#include "renderer_vk/renderer_vk.hpp"
#endif
constexpr u32 top_screen_width = 240;
constexpr u32 top_screen_height = 400;
constexpr u32 bottom_screen_width = 240;
constexpr u32 bottom_screen_height = 300;
using namespace Floats;
// Note: For when we have multiple backends, the GL state manager can stay here and have the constructor for the Vulkan-or-whatever renderer ignore it
@@ -78,6 +84,27 @@ void GPU::reset() {
e.config2 = 0;
}
// Initialize the framebuffer registers. Values taken from Citra.
using namespace PICA::ExternalRegs;
// Top screen addresses and dimentions.
external_regs[Framebuffer0AFirstAddr] = 0x181E6000;
external_regs[Framebuffer0ASecondAddr] = 0x1822C800;
external_regs[Framebuffer0BFirstAddr] = 0x18273000;
external_regs[Framebuffer0BSecondAddr] = 0x182B9800;
external_regs[Framebuffer0Size] = (top_screen_height << 16) | top_screen_width;
external_regs[Framebuffer0Stride] = 720;
external_regs[Framebuffer0Config] = static_cast<u32>(PICA::ColorFmt::RGB8);
external_regs[Framebuffer0Select] = 0;
// Bottom screen addresses and dimentions.
external_regs[Framebuffer1AFirstAddr] = 0x1848F000;
external_regs[Framebuffer1ASecondAddr] = 0x184C7800;
external_regs[Framebuffer1Size] = (bottom_screen_height << 16) | bottom_screen_width;
external_regs[Framebuffer1Stride] = 720;
external_regs[Framebuffer1Config] = static_cast<u32>(PICA::ColorFmt::RGB8);
external_regs[Framebuffer1Select] = 0;
renderer->reset();
}