OS Timers part 2
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@@ -612,6 +612,9 @@ bool Kernel::shouldWaitOnObject(KernelObject* object) {
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case KernelObjectType::Thread: // Waiting on a thread waits until it's dead. If it's dead then no need to wait
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return object->getData<Thread>()->status != ThreadStatus::Dead;
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case KernelObjectType::Timer: // We should wait on a timer only if it has not been signalled
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return !object->getData<Timer>()->fired;
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case KernelObjectType::Semaphore: // Wait if the semaphore count <= 0
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return object->getData<Semaphore>()->availableCount <= 0;
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