Use std::span for CPU register-state
Following the trend of #33: `std::span` provides some useful utility functions like `size_bytes()` and `as_bytes()` and serves as a better non-owning "chunk of data"-type over just passing around an `std::array&`.
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@@ -1,5 +1,7 @@
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#pragma once
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#include <span>
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#include "dynarmic/interface/A32/a32.h"
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#include "dynarmic/interface/A32/config.h"
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#include "dynarmic/interface/exclusive_monitor.h"
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@@ -132,17 +134,13 @@ public:
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return jit->Regs()[index];
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}
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std::array<u32, 16>& regs() {
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return jit->Regs();
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}
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std::span<u32, 16> regs() { return jit->Regs(); }
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// Get reference to array of FPRs. This array consists of the FPRs as single precision values
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// Hence why its base type is u32
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// Note: Dynarmic keeps 64 VFP registers as VFPv3 extends the VFP register set to 64 registers.
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// However the 3DS ARM11 is an ARMv6k processor with VFPv2, so only the first 32 registers are actually used
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std::array<u32, 64>& fprs() {
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return jit->ExtRegs();
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}
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// Get reference to array of FPRs. This array consists of the FPRs as single precision values
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// Hence why its base type is u32
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// Note: Dynarmic keeps 64 VFP registers as VFPv3 extends the VFP register set to 64 registers.
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// However the 3DS ARM11 is an ARMv6k processor with VFPv2, so only the first 32 registers are actually used
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std::span<u32, 64> fprs() { return jit->ExtRegs(); }
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void setCPSR(u32 value) {
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jit->SetCpsr(value);
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