Commit Graph
42 Commits
Author SHA1 Message Date
wheremyfoodat 005db316cf More shader instruction definitions 2023-07-01 01:17:04 +03:00
wheremyfoodat 726897231c [Shader JIT] Fix swizzle when loading from indexed reg 2023-07-01 00:49:34 +03:00
wheremyfoodat 5fecb6023a [Shader JIT] Fix MAD (again) 2023-06-30 23:59:34 +03:00
wheremyfoodat 3199f8ae67 [Shader JIT] Stub EMIT/SETEMIT 2023-06-30 14:39:25 +03:00
wheremyfoodat 3476d336ca [Shader JIT] Implement SLT/SLTI/MADI 2023-06-30 14:17:35 +03:00
wheremyfoodat 8a13b8c878 [Shader JIT] Compile MAD to FMA when possible 2023-06-30 02:02:56 +03:00
wheremyfoodat cd04ed3770 [ShaderJIT] Fix storeRegister kinda hackily 2023-06-30 01:42:36 +03:00
wheremyfoodat 121653b806 [ShaderJIT] Add logging utility for diffing 2023-06-29 22:02:17 +03:00
wheremyfoodat b027cda648 [Shader JIT[ Remove shadow stack stuff, remove pushing/popping context pointer 2023-06-28 22:31:51 +03:00
wheremyfoodat 28e9d87573 [Shader JIT] Start migrating to new, better ABI 2023-06-28 22:22:09 +03:00
wheremyfoodat 519fb35c5f Less UB 2023-06-16 14:22:29 +03:00
wheremyfoodat 79c3cf2661 [Shader JIT] Less UB 2023-06-15 19:30:51 +03:00
wheremyfoodatandWunk 3cf4bdd95f [Shader JIT] Use rotl+xor for combining hashes
Co-Authored-By: Wunk <wunkolo@gmail.com>
2023-06-15 01:58:00 +03:00
wheremyfoodat f538d38c98 [Shader JIT] Add index = 3 to indexed register addressing 2023-06-12 00:16:21 +03:00
wheremyfoodat 3f2b713c4b [Shader JIT] Attempt to implement FLR and CALLU 2023-06-11 23:51:45 +03:00
wheremyfoodat 137b652840 [Shader JIT] Attempt to add CALLC/JMPC/JMPU/LOOP 2023-06-11 23:43:47 +03:00
wheremyfoodat 71fd8de92f [Shader JIT] Add MIN 2023-06-11 22:08:02 +03:00
wheremyfoodat 48b2af6a17 [Shader JIT] Mix in AVX-128 in some places, fix cmp 2023-06-11 01:49:08 +03:00
wheremyfoodat 18df6f9531 [ShaderJIT: MOVA] Fix oopsie 2023-06-10 23:49:42 +03:00
wheremyfoodat 402991a7ce Comment 2023-06-10 23:33:28 +03:00
wheremyfoodat b5dbc40587 [Shader JIT] Fix CMP instruction when cmpX == cmpY 2023-06-10 23:18:33 +03:00
wheremyfoodat 158cbb8be1 [Shader JIT] Improve call/return 2023-06-10 21:50:05 +03:00
wheremyfoodat 7e6f267462 [Shader JIT] Implement returning 2023-06-10 18:20:15 +03:00
wheremyfoodat 3c0ca97b55 [Shader JIT] Add indexed register addressing 2023-06-10 17:54:07 +03:00
wheremyfoodat 5dcd828f66 [ShaderJIT] Implement mova 2023-06-10 17:25:16 +03:00
wheremyfoodat 48e25870a5 Add const equvalent for OpenGL::Vector operator[] 2023-06-10 16:09:13 +03:00
wheremyfoodat df414acc23 [ShaderJIT] Migrate to #18 2023-06-10 14:04:15 +03:00
wheremyfoodat b04ad7215b Clean up some getBits code 2023-06-10 13:22:34 +03:00
wheremyfoodat 2cb249927e [ShaderJIT] FIx crashes, moar instructions 2023-06-10 01:28:28 +03:00
wheremyfoodat 1aea8199c5 [ShaderJIT] CALL, DP4, IFC, IFU, MUL, RSQ 2023-06-10 00:58:38 +03:00
wheremyfoodat 1fe44c0098 [ShaderJIT] Add cmp 2023-06-09 22:31:06 +03:00
wheremyfoodat ca3ae7a16e [Shader JIT] Add more function definitions 2023-06-09 17:14:04 +03:00
wheremyfoodat fd411245fa [Shader JIT] Get first JIT trangle 2023-06-09 02:28:59 +03:00
wheremyfoodat 9bb1f31fc9 [ShaderJIT] Add MOV 2023-06-09 00:46:17 +03:00
wheremyfoodat a8611072ea Merge branch 'dynapica' of https://github.com/wheremyfoodat/Panda3DS into dynapica 2023-06-08 22:50:30 +03:00
wheremyfoodat 46a47912d8 [ShaderJIT] Add const qualifier to JIT callbacks 2023-06-08 22:48:37 +03:00
wheremyfoodat d5eea4b58c [ShaderJIT] Add const qualifier to JIT callbacks 2023-06-08 22:44:57 +03:00
wheremyfoodat 77cba3110d [Shader JIT] Add prologue & some more compilation stuffs 2023-06-08 22:22:28 +03:00
wheremyfoodat 415e276ef9 [Shader JIT] Moar 2023-06-08 18:51:03 +03:00
wheremyfoodat 6a70edca7e [Shader JIT[ Cache harder 2023-06-07 21:25:46 +03:00
wheremyfoodat 4064abfdeb [Shader JIT] Add caching 2023-06-07 20:33:37 +03:00
wheremyfoodat cf9ed3d460 More shader JIT groundwork 2023-06-07 17:44:46 +03:00