Commit Graph

92 Commits

Author SHA1 Message Date
wheremyfoodat
6d1ef7cb4f Memory rework pt 2 (#801)
* Memory: Rework FCRAM management entirely

Disables a lot of functionality... but I didn't want to commit too much to this commit
Also reworks virtual memory management somewhat (but needs more work)

* Accurately handle MemoryState for virtual memory

Previously all non-free blocks were marked as Reserved

* Memory: Consolidate state and permission changes

Can now use a single function to change either state, permissions, or both
Also merge vmem blocks that have the same state and permissions

* Memory: Fix double reset for FCRAM manager

Fix minor bug with permission tracking

* Memory: Implement Protect operation in ControlMemory

* Memory: Implement Unmap in ControlMemory

Also do a sanity check to make sure the memory region is free for linear allocations

* Memory: Make TLS only 0x200 bytes for each thread

Also move TLS to Base region

* RO: Unmap CROs when unloaded

Thanks @noumidev

* Kernel: Return used app memory for Commit ResourceLimit

Not quite correct, but nothing to be done until process management is improved
Also remove the stack limit for CXIs (thanks amogus)

* Kernel: Report used app memory for GetProcessInfo 2

Not really correct, but it should be accurate for applications at least

* Formatting changes

* Initial fastmem support

* PCSX2 fastmem depression

* Move away from PCSX2 fastmem

* Add enum_flag_ops.hpp

* Finally building on Windows

* Almost got a PoC

* Fix arm64 builds

* This somehow works

* This also works...

* Properly fix fastmem

* Add free region manager

* Update boost

* Add ScopeExit

* Comment out asserts on Linux/Mac/Android

* Comment out ASSERT_MSG asserts too

* Fix derp

* Attempt to fix Android

* Disable fastmem on Android

* Fix Android again maybe pt 2

* android pls

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Update host_memory.cpp

* Properly reset memory arena on reset

* Proper ashmem code for Android

* more

* Add temporary Android buildjet script for faster prototype builds

* Fix fastmem (again)

* Clean up shared memory

* Remove Android BuildJet runner

* a

* Revert "a"

This reverts commit 5443ad6f2a794c19c9b1a1567ca1c7f58eed78cd.

* Re-add ELF support

* Re-add 3DSX support

* GetSystemInfo, GetProcessInfo: Memory sizes should be in bytes

* Update Boost

* Update metal-cpp

* Fix metal renderer compilation

* Fix fastmem mapping

* Clean up fastmem code

* Fix oopsie again

* Emulator: Reorder struct

* Kernel types: Cleanup

* Cleanup

* More cleanup

* Make invalid mprotects warn instead of panicking

* Add setting for toggling fastmem

* More cleanup

* Properly initialize BSS to zeroes

* Remove unused code

* Formatting

* Cleanup

* Memory/CRO: Workaround for Pokemon XY

* NCSD loader: Fix BSS (again)

* NCSD loader: Fix BSS (again) (again)

* More memory fixes

* Memory: Remove unused code

* FS: Warn on unimplemented functions instead of panic

* Update software_keyboard.cpp

* Libretro: Add fastmem option

* FRD: Stub SaveLocalAccountData

---------

Co-authored-by: PSI-Rockin <PSI-Rockin@users.noreply.github.com>
2025-08-07 20:18:09 +03:00
wheremyfoodat
0446bcdaa1 Add Metal support to Qt frontend and clean up renderer creation code (#795)
* Qt: Initial support for Metal renderer

* Clean up graphics context code

* Nits

* More nits

* Qt: Move screen-related stuff to own folder

* Qt: Make screen widget polymorphic

* Qt: Re-add Metal

* Add factory for screen widget

* Qt: Support compilation without Metal

* Qt: Fix build without Metal

* Oops

* oops
2025-07-26 23:13:08 +03:00
wheremyfoodat
415bf7b0a4 Initial DSP debugger work 2025-07-08 23:39:12 +03:00
wheremyfoodat
9dc52577ea Qt: Initial CPU debugger widget implementation
Co-Authored-By: liuk707 <62625900+liuk7071@users.noreply.github.com>
2025-07-07 03:46:51 +03:00
wheremyfoodat
cf321b1ed8 Better screen layout support 2025-07-06 02:41:44 +03:00
wheremyfoodat
9932e58bf0 Add thread debugger 2025-07-03 16:58:56 +03:00
Jonian Guveli
042ab6de03 [WIP] Libretro: Add audio support (#714)
* Libretro: Add audio support

* Adding audio interface part 1

* Audio device pt 2

* More audio device

* More audio device

* Morea uudi odevice

* More audio device

* More audio device

* More audio device

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2025-02-09 05:04:36 +02:00
wheremyfoodat
cb8b13e129 Support GLES on desktop 2024-12-28 19:52:42 +02:00
Jonian Guveli
156328fbfb [WIP] Qt: Add config window controls (#655)
* Qt: Add config window controls

* Fix Windows build

* Fix audio slider

* Qt configs: Make thread-safe, properly update audio enable & renderdoc settings

* Qt configs: Add `connectCheckbox` function

* Qt configs: Add `connectCheckbox` function

* Rename spuLayout

* Add Discord RPC reloading

* Allow configuring the app icon

* Qt: Serialize icon & theme, properly set them

* Add rnap and rcow icons

* Qt: Fix forceShadergen config

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-12-01 23:06:47 +02:00
wheremyfoodat
1baf8a13ed JNI driver: Add setAudioEnabled hook 2024-11-20 21:45:22 +02:00
wheremyfoodat
2754df9b94 Add renderdoc API support (#585)
* Add renderdoc API support

* FIx renderdoc include directory

* Fix RenderDoc linking

* Fix Renderdoc linking (again)

* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
Paris Oplopoios
27ad7b01f3 Rename Emulator::run to FrontendSDL::run (#466)
* Rename Emulator::run to FrontendSDL::run

* Update frontend_sdl.cpp

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
2024-03-16 23:20:37 +02:00
wheremyfoodat
d459cb1d6c Get audio output working with LLE DSP (#419)
* Implement audio output

* Semi-proper audio output

* Add audio enable and vsync settings

* Add audio enable and vsync settings

* Optimize audio output a bit

* Make max ring buffer timeout smaller

* Make max ring buffer timeout smaller

* Revert to spinlocking for audio sync

* Sleep emulator thread if too many samples queued

* Fix Teakra submodule breaking

* Don't start audio device too soon

* Fix IWYU errors

* Fix compilation errors on GCC/Clang

* Ignore std::hardware_destructive_interference_size on Android NDK

* Fix more IWYU errors
2024-02-24 03:26:23 +02:00
wheremyfoodat
6279ed699a Store program ID and expose it in Lua (#414) 2024-02-22 16:26:31 +02:00
wheremyfoodat
0a51a80d91 Add DSP emulation interface
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
2024-02-17 00:39:55 +02:00
wheremyfoodat
87b838f1bf Merge branch 'master' into scheduler 2024-01-22 14:34:04 +02:00
wheremyfoodat
fa82dad38d First stuff running with scheduler 2024-01-22 02:29:14 +02:00
wheremyfoodat
75663d0601 More app folder utilities 2024-01-21 22:27:58 +02:00
offtkp
3aa977c6c5 Clean up smdh getting 2023-12-28 00:28:19 +02:00
wheremyfoodat
6386605b97 We can now load lua scripts properly 2023-12-16 16:36:03 +02:00
wheremyfoodat
070d5b1c6d Fix configuration file path on Android 2023-11-28 12:08:25 +02:00
wheremyfoodat
b0261234a6 [Qt] Properly update HID service 2023-10-30 20:53:41 +02:00
offtkp
7e7d4f7f16 Make cheats struct more versatile 2023-10-27 02:23:41 +03:00
wheremyfoodat
d4a84c337e Fix forward declaration of SDL_Window 2023-10-26 18:09:01 +03:00
wheremyfoodat
e900e9d614 Add Renderer::deinitGraphicsContext 2023-10-25 22:46:45 +03:00
offtkp
4172194479 Implement getFps hc function 2023-10-21 11:55:26 +03:00
offtkp
977ab53b68 Format the hydra 2023-10-20 19:50:57 +03:00
offtkp
d19a00d97d Friendship revoked with httpserver 2023-10-20 19:33:37 +03:00
offtkp
23636b22fa Hydra core 2023-10-20 19:31:55 +03:00
offtkp
b5b94a3526 Add some renderer related helper functions in emulator and renderergl 2023-10-20 02:59:53 +03:00
offtkp
fb0a2a6801 Decouple emulator and frontend code 2023-10-18 15:24:42 +03:00
wheremyfoodat
abe4675477 Attempt to add RomFS dumping 2023-10-07 21:23:05 +03:00
wheremyfoodat
c10a3e7160 Make emulator output size properly configurable 2023-10-01 16:28:14 +03:00
wheremyfoodat
5155682e0f Get emulator rendering working with Qt 2023-10-01 01:28:08 +03:00
wheremyfoodat
89ed176d97 Setting up Qt (#294)
* Initial Qt setup

* Fix copy paste derp

* Remove QApplication include

* Test MacOS Qt build

* Update Qt_Build.yml

* Update Qt_Build.yml

* Properly detect architecture for Qt

* Revert back to manual Qt installation to handle DLL nightmares

* Install Qt for MacOS CI

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Rename lua.hpp to lua_manager.hpp

* Add Windows Qt deploy step

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* AAAAAAAAAAAAAAAAAAAAAA

* Update Qt_Build.yml

* AAAAAAAAAAAAAA

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* Create mac-bundle-qt.sh

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update mac-bundle-qt.sh

* Update Qt_Build.yml

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Recovering from heartbreak after the dylibbundler fork made me sad

* Help

* Update Qt_Build.yml

* Add mac dynlib manager from MelonDS

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-libs.rb

* Update mac-bundle-qt.sh

* Create linux-appimage-qt.sh

* Update Qt_Build.yml
2023-09-29 17:30:13 +03:00
wheremyfoodat
b908f3efc1 Embed LuaJIT part 1 2023-09-17 16:15:54 +03:00
wheremyfoodat
3110da1fd6 Add amiibo loading interface 2023-09-08 19:01:44 +03:00
Théo B
29352d223b feat: 3dsx loading
romFS works too, pretty neat
2023-09-03 00:31:03 +02:00
wheremyfoodat
1c11e2df40 Add Discord RPC (#161)
* Add discord-rpc submodule

* Add Discord RPC

* Fix up Discord status

* Fix CMake because MacOS sucks

* Slightly less hacky fix
2023-08-08 00:23:39 +03:00
wheremyfoodat
bceaf3b6b7 Rename HTTP server files 2023-07-28 14:21:00 +03:00
wheremyfoodat
3653eb538f Fix struct & class confusion 2023-07-27 12:38:38 +03:00
wheremyfoodat
037d16ae7c Merge pull request #140 from wheremyfoodat/pause
Add resume/pause button, some hotkeys, more HTTPanda commands
2023-07-26 20:30:47 +03:00
wheremyfoodat
fa6ce2a7f2 Add new HTTP(anda) commands 2023-07-26 20:12:36 +03:00
wheremyfoodat
1107dff9fa Implement pause/resume 2023-07-26 19:29:34 +03:00
wheremyfoodat
eef87da979 Better cheat interface 2023-07-26 03:27:30 +03:00
offtkp
3a21661f45 Refactor http server 2023-07-24 11:43:40 +03:00
wheremyfoodat
97f8ea6cfd Get our first AR code running 2023-07-20 13:50:32 +03:00
wheremyfoodat
0904638df0 [Cheats] Add boilerplate 2023-07-19 20:51:45 +03:00
Wunkolo
2c57936c50 Fix EmulatorConfig initialization order
`config` was being consumed much too early before it has a chance to
call `load`. This caused GPU to read weird uninitialized data, and then
`load` called, and then further initialization to occur based on default
data and the data inside of `config.toml`. `EmulatorConfig` needs to be
loaded in first before any sort of initialization happens, by adding a
new constructor so that it can be initialized sooner.
2023-07-17 10:23:19 -07:00
Wunkolo
ceff20f57f Add configurable Renderer backend
There are still some initialization errors to work through, such as
config not being initialized properly by the time GPU tries to utilize
it too. Also some life-time issues. But manually forcing it to use the
Null backnd successfully works and allows games to be "played"
headlessly.
2023-07-17 10:13:34 -07:00