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moonpower/P3DS-test
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84 Commits 1 Branch 0 Tags
92b7ca3b8c662b87d300e8148d19e83b5612d8b5
Commit Graph
13 Commits
Author SHA1 Message Date
wheremyfoodat 92b7ca3b8c [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
wheremyfoodat a7bde80658 [PICA] There's 96 float uniforms, not 8 2022-09-23 04:15:28 +03:00
wheremyfoodat 9d48541e98 [PICA interpreter] Implement mov 2022-09-23 04:08:23 +03:00
wheremyfoodat 057aa57422 [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00
wheremyfoodat 4b3c7955dd [PICA] Fixed vertex attribute uploads 2022-09-23 02:19:23 +03:00
wheremyfoodat a86796936f [PICA] We can now parse non-fixed attributes 2022-09-23 01:38:56 +03:00
wheremyfoodat 8770e6dc41 [PICA] Why is attribute fetching so hard 2022-09-23 00:55:16 +03:00
wheremyfoodat 39bfeda586 [PICA] More progress on attribute parsing 2022-09-22 19:17:19 +03:00
wheremyfoodat 434c840aeb [PICA] Get vertex attributes being semi-properly read 2022-09-22 16:48:43 +03:00
wheremyfoodat 93e5c268e8 [PICA] We now know how to convert attributes to f32 2022-09-22 05:08:01 +03:00
wheremyfoodat dcad7846eb [PICA] Add header for float types 2022-09-22 04:46:13 +03:00
wheremyfoodat 00d82ca6ed [PICA] Implement drawArrays, get our first triangle data 2022-09-22 04:03:55 +03:00
wheremyfoodat 5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00
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