Commit Graph
409 Commits
Author SHA1 Message Date
fleroviux aef808cdfc [GPU] Cleanup TEV shader code to be less redundant 2023-06-17 01:35:35 +02:00
fleroviux c3acf2b393 [GPU] cleanup and optimize the TEV shader functions 2023-06-17 01:27:26 +02:00
fleroviux 76d6140797 [GPU] Fix order of operands to mix() in the interpolation combine mode. 2023-06-17 00:12:07 +02:00
fleroviux bcf6401d4d [GPU] Output mangenta when an unimplemented TEV source is used 2023-06-16 23:39:05 +02:00
fleroviux 2e85f30c10 [GPU] attempt to emulate the previous TEV color buffer 2023-06-16 01:34:11 +02:00
fleroviux d153133070 [GPU] fix missing break statements in 'previous' combiner mode implementation 2023-06-16 00:52:00 +02:00
fleroviux 1aa4dea63e [GPU] Add the remaining two TEV units
Looks like I overlooked the fact there actually are fix texture combiners,
not just four. The last two texture combiners are easy to miss, because
there are other GPU registers between the first four combiners and the last two.
2023-06-16 00:41:48 +02:00
fleroviux e7435e3fdf [GPU] implement TEV combiner chaining and the remaining combine modes 2023-06-16 00:33:42 +02:00
fleroviux 525890bff7 [GPU] Upload configuration for all texture combiners to the shader program
Upload the configuration register values for the remaining texture combiners to the
shader program's uniforms. This is in preparation for emulating those texture combiners next.
2023-06-15 23:27:33 +02:00
fleroviux e66370598a Fix the formatting which I broke (sorry) 2023-06-15 23:01:16 +02:00
fleroviux 4322ebda2c [GPU] Start texture combiner implementation
This commit first implements experimental and incomplete
texture combiner support. Currently only the first texture combiner
is implemented. Many sources and combine modes are not implemented yet.
2023-06-15 22:45:13 +02:00
wheremyfoodat 87ac4d5a0f {GL renderer] Better screen stub 2023-06-14 21:47:17 +03:00
wheremyfoodat 8284c3cda4 Remove printf 2023-06-14 13:49:47 +03:00
wheremyfoodat 8e90b8a103 [GPU] Bottom screen stub 2023-06-13 22:47:01 +03:00
wheremyfoodat 2520b2cb46 [GPU] Disable blend when rendering output texture 2023-06-13 20:38:17 +03:00
wheremyfoodat 4f619086e9 [HID] Add touchscreen 2023-06-13 15:44:55 +03:00
wheremyfoodat 5200c10b27 [Emulator] Handle left click 2023-06-13 15:41:02 +03:00
wheremyfoodatandGitHub 0c213900bc [FS] Actually add FlushFile 2023-06-11 23:24:12 +03:00
wheremyfoodat 378258ed0b [DSP] Fix up warnings/logs 2023-06-11 14:20:13 +03:00
wheremyfoodat ccd7ef3a23 [DSP] Add other pipes for Picross 3D 2023-06-11 14:11:50 +03:00
wheremyfoodat cf35491fb1 [APT] Stub APT::PreloadLibraryApplet 2023-06-11 13:28:21 +03:00
wheremyfoodat cba1ce8fb8 Implement 8-bit VRAM writes 2023-06-11 13:14:35 +03:00
wheremyfoodatandGitHub 5fa4e9e178 [SaveData] Handle size == 0 in CreateFile 2023-06-11 12:31:42 +03:00
Wunkolo 8a852d2cab Implement SaveDataArchive::createFile
Based on `ExtSaveDataArchive::createFile`. Gets some games farther that
try to create save-data upon boot.
2023-06-11 01:05:48 -07:00
wheremyfoodatandGitHub fd600a59c1 Merge pull request #18 from Wunkolo/bext
Add `Helpers:{getBits,getBit}`
2023-06-10 12:54:31 +03:00
Wunkolo 2c94d0d683 Add Helpers:{getBits,getBit}
`constexpr` functions for extractint bitfields that lends itself a bit
better to emitting instructions like `bextr` on x86 or `ubfx` on arm64.
And may subjectively make things a bit more readable.
"Extract `5` bits" rather than `& 0x1F`.
2023-06-10 00:48:06 -07:00
Wunkolo 2edc9d5fb7 Remove #pragma once from source file 2023-06-09 20:31:25 -07:00
wheremyfoodat dea8b9ec2e [HID] Redo service 2023-06-06 00:57:48 +03:00
liuk7071 608bf88c5f Basic input 2023-06-05 13:25:06 +02:00
wheremyfoodat 7cc7dc09f4 [FS] Implement File::Flush and fix file function headers 2023-06-03 22:25:30 +03:00
wheremyfoodat e9a8c2cb2e ExtSaveData pls 2023-06-03 22:04:26 +03:00
wheremyfoodat 7034aa27d7 Add DLP::SRVR service 2023-05-27 00:32:43 +03:00
wheremyfoodat 4767a2053b [FS] Better GetFormatInfo 2023-05-20 15:39:31 +03:00
wheremyfoodat 01d16fdfd1 [FS] Better DeleteFile, fclose when file session is closed 2023-05-20 02:32:36 +03:00
wheremyfoodat 9ec2964695 [FS] Add FormatThisUserSaveData 2023-05-20 01:24:30 +03:00
wheremyfoodat a530350eda [FS] Media type = 2 is cart, not 1... 2023-05-20 01:04:51 +03:00
wheremyfoodat c7f676efd2 [DSP] Add missing break 2023-05-18 03:44:29 +03:00
wheremyfoodat 5a1cc39cb6 [DSP] Reset audio pipe properly 2023-05-18 03:36:19 +03:00
wheremyfoodat 35aea21679 [DSP] Add UnloadComponent 2023-05-17 01:33:39 +03:00
wheremyfoodat e7085dd830 [DSP] HLE DSP state & some of the audio pipe 2023-05-17 01:17:10 +03:00
wheremyfoodat 4dc04be350 [FS] Formatting archives v1 2023-05-16 23:37:52 +03:00
wheremyfoodat 2f5bb45d58 [FS] OpenArchiveHandle returns Result<T, E> 2023-05-16 20:49:31 +03:00
wheremyfoodat b817c72a9c [OpenGL] 410 blaze it (MacOS does not have 420) 2023-05-16 00:15:57 +03:00
wheremyfoodat 0b0d6dcf4b [FS] Archive::OpenArchive returns Result<T, E> now 2023-05-14 19:31:51 +03:00
wheremyfoodat a950d9a044 [GSP] Make dirty flag 1 bit 2023-05-14 18:16:21 +03:00
wheremyfoodat 7da87a06a2 [CFG] Add stereo camera setting (Fixes NaNs in Metroid 2 et al) 2023-05-09 01:56:49 +03:00
wheremyfoodat 09ba66ae60 [Kernel] Fully implement semaphores 2023-05-07 18:02:51 +03:00
wheremyfoodat d6a107afef More MacOS funni 2023-05-07 02:29:27 +03:00
wheremyfoodat 7c68e70ba4 MacOS OpenGL memes 2023-05-07 02:03:24 +03:00
wheremyfoodat ac43c09ebd [CPU] Add better cycle counting 2023-05-07 00:36:36 +03:00