wheremyfoodat
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e69e95af69
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[FS] Implement SaveData sort of.
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2023-03-12 03:19:46 +02:00 |
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wheremyfoodat
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922424b8d0
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Immediate mode vertex submission attempt 1
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2023-03-06 01:43:39 +02:00 |
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wheremyfoodat
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dca560a8da
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[PICA] Set depth mask to GL_TRUE even if depth testing is off if depth write is enabled
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2023-03-04 04:04:20 +02:00 |
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wheremyfoodat
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f25bc2dd89
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[PICA] Attempt depth offset/scale and depthmap enable
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2023-03-04 03:42:01 +02:00 |
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wheremyfoodat
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eaab13b264
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[PICA] Depth buffering v1
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2023-03-03 00:59:55 +02:00 |
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wheremyfoodat
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421f9acd11
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[PICA] Invert y axis on UVs
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2023-02-28 22:53:39 +02:00 |
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wheremyfoodat
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d7c2c27e99
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[PICA] Enable viewport
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2023-02-28 22:53:11 +02:00 |
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wheremyfoodat
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3912fd4779
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[PICA] Add blending, proper toggle between vertex colour & tex
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2023-02-28 02:41:44 +02:00 |
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wheremyfoodat
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e80679fe77
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Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
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2023-02-26 20:41:33 +02:00 |
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wheremyfoodat
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ccdab41c28
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[PICA] More textures. Upstream should also build now
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2023-02-01 01:53:51 +02:00 |
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wheremyfoodat
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3ce9dc1d7b
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Surface cachin' again
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2023-01-05 20:41:09 +02:00 |
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wheremyfoodat
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ecbb33b906
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[GPU] Surface cache vol 1
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2023-01-02 15:01:17 +02:00 |
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wheremyfoodat
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57ef4e25e7
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Separate renderer and PICA completely
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2023-01-01 22:06:54 +02:00 |
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wheremyfoodat
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9f792c2cf5
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Add thread logger, split renderer from PICA
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2023-01-01 21:04:34 +02:00 |
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