* Qt: Initial support for Metal renderer * Clean up graphics context code * Nits * More nits * Qt: Move screen-related stuff to own folder * Qt: Make screen widget polymorphic * Qt: Re-add Metal * Add factory for screen widget * Qt: Support compilation without Metal * Qt: Fix build without Metal * Oops * oops
18 lines
478 B
C++
18 lines
478 B
C++
#pragma once
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#include <memory>
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#include "gl/context.h"
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#include "panda_qt/screen/screen.hpp"
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class ScreenWidgetGL : public ScreenWidget {
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std::unique_ptr<GL::Context> glContext = nullptr;
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public:
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ScreenWidgetGL(API api, ResizeCallback resizeCallback, QWidget* parent = nullptr);
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virtual GL::Context* getGLContext() override;
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virtual bool createContext() override;
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virtual void resizeDisplay() override;
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virtual void resizeSurface(u32 width, u32 height) override;
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}; |