Logo
Explore Help
Register Sign In
moonpower/P3DS-test
1
0
Fork 0
You've already forked P3DS-test
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2d72b660423ddac57c56e5cbefe0ecec2f5d7d5f
P3DS-test/include/PICA
History
wheremyfoodat 2d72b66042 Initial shader decompilation work
2024-07-22 01:47:34 +03:00
..
dynapica
Add accurate shader multiplication option
2024-07-16 22:14:01 +03:00
float_types.hpp
[PICA] We can now upload floating point uniforms
2022-09-23 14:15:04 +03:00
gpu.hpp
Implement GPUREG_VSH_OUTMAP_MASK
2024-04-29 23:02:33 +03:00
pica_frag_config.hpp
Use u32 for scale instead of float in FragmentConfig
2024-07-21 17:28:51 +03:00
pica_frag_uniforms.hpp
Shadergen: Upload light uniforms
2024-07-18 03:37:11 +03:00
pica_hash.hpp
Add comments explaining the hashing algorithms
2023-06-14 16:51:38 +03:00
pica_vertex.hpp
PicaVertex -> PICA::Vertex
2023-07-04 23:40:47 +03:00
regs.hpp
Remove dependency of PICA regs in fragment config (#541)
2024-07-20 02:37:49 +03:00
shader_decompiler.hpp
Initial shader decompilation work
2024-07-22 01:47:34 +03:00
shader_gen_types.hpp
Separate graphics API/Language types from the fragment recompiler
2024-07-21 16:02:22 +03:00
shader_gen.hpp
Separate graphics API/Language types from the fragment recompiler
2024-07-21 16:02:22 +03:00
shader_unit.hpp
[PICA] Start implementing shader interpreter
2022-09-23 02:43:51 +03:00
shader.hpp
Optimize float uniform setting
2024-05-02 00:28:13 +03:00
Powered by Gitea Version: 1.25.5 Page: 391ms Template: 38ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API