This commit is contained in:
NullOnRise
2024-10-01 22:35:06 +02:00
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{
"Language": "简体中文",
"MenuBarFileOpenApplet": "打开小程序",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
"SettingsTabInputDirectMouseAccess": "直通鼠标操作",
"SettingsTabSystemMemoryManagerMode": "内存管理模式:",
"SettingsTabSystemMemoryManagerModeSoftware": "软件管理",
"SettingsTabSystemMemoryManagerModeHost": "本机映射 (较快)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机映射 (最快,但不安全)",
"SettingsTabSystemUseHypervisor": "使用 Hypervisor 虚拟化",
"MenuBarFile": "文件(_F)",
"MenuBarFileOpenFromFile": "加载游戏文件(_L)",
"MenuBarFileOpenUnpacked": "加载解包后的游戏(_U)",
"MenuBarFileOpenEmuFolder": "打开 Ryujinx 系统目录",
"MenuBarFileOpenLogsFolder": "打开日志目录",
"MenuBarFileExit": "退出(_E)",
"MenuBarOptions": "选项(_O)",
"MenuBarOptionsToggleFullscreen": "切换全屏",
"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
"MenuBarOptionsStopEmulation": "停止模拟",
"MenuBarOptionsSettings": "设置(_S)",
"MenuBarOptionsManageUserProfiles": "管理用户账户(_M)",
"MenuBarActions": "操作(_A)",
"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
"MenuBarActionsScanAmiibo": "扫描 Amiibo",
"MenuBarTools": "工具(_T)",
"MenuBarToolsInstallFirmware": "安装系统固件",
"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 文件中安装系统固件",
"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹中安装系统固件",
"MenuBarToolsManageFileTypes": "管理文件扩展名",
"MenuBarToolsInstallFileTypes": "关联文件扩展名",
"MenuBarToolsUninstallFileTypes": "取消关联扩展名",
"MenuBarView": "视图(_V)",
"MenuBarViewWindow": "窗口大小",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "帮助(_H)",
"MenuBarHelpCheckForUpdates": "检查更新",
"MenuBarHelpAbout": "关于",
"MenuSearch": "搜索…",
"GameListHeaderFavorite": "收藏",
"GameListHeaderIcon": "图标",
"GameListHeaderApplication": "名称",
"GameListHeaderDeveloper": "制作商",
"GameListHeaderVersion": "版本",
"GameListHeaderTimePlayed": "游玩时长",
"GameListHeaderLastPlayed": "最近游玩",
"GameListHeaderFileExtension": "扩展名",
"GameListHeaderFileSize": "大小",
"GameListHeaderPath": "路径",
"GameListContextMenuOpenUserSaveDirectory": "打开用户存档目录",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏用户存档的目录",
"GameListContextMenuOpenDeviceSaveDirectory": "打开系统数据目录",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开储存游戏系统数据的目录",
"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 数据目录",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开储存游戏 BCAT 数据的目录",
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
"GameListContextMenuManageTitleUpdatesToolTip": "打开游戏更新管理窗口",
"GameListContextMenuManageDlc": "管理 DLC",
"GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
"GameListContextMenuCacheManagement": "缓存管理",
"GameListContextMenuCacheManagementPurgePptc": "清除 PPTC 缓存文件",
"GameListContextMenuCacheManagementPurgePptcToolTip": "删除游戏的 PPTC 缓存文件,下次启动游戏时重新编译生成 PPTC 缓存文件",
"GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存文件",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存文件,下次启动游戏时重新生成着色器缓存文件",
"GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 缓存目录",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开储存游戏 PPTC 缓存文件的目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开储存游戏着色器缓存文件的目录",
"GameListContextMenuExtractData": "提取数据",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
"GameListContextMenuExtractDataLogo": "图标",
"GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
"GameListContextMenuCreateShortcut": "创建游戏快捷方式",
"GameListContextMenuCreateShortcutToolTip": "创建一个直接启动此游戏的桌面快捷方式",
"GameListContextMenuCreateShortcutToolTipMacOS": "在 macOS 的应用程序目录中创建一个直接启动此游戏的快捷方式",
"GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
"GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
"GameListContextMenuOpenSdModsDirectory": "打开大气层系统 MOD 目录",
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开存放适用于大气层系统的游戏 MOD 的目录,对于为真实硬件打包的 MOD 非常有用",
"StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
"StatusBarSystemVersion": "系统固件版本:{0}",
"LinuxVmMaxMapCountDialogTitle": "检测到操作系统内存映射最大数量被设置的过低",
"LinuxVmMaxMapCountDialogTextPrimary": "你想要将操作系统 vm.max_map_count 的值增加到 {0} 吗",
"LinuxVmMaxMapCountDialogTextSecondary": "有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量若超过当前最大数量Ryujinx 模拟器将会闪退。",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "确定,临时保存(重启后失效)",
"LinuxVmMaxMapCountDialogButtonPersistent": "确定,永久保存",
"LinuxVmMaxMapCountWarningTextPrimary": "内存映射的最大数量低于推荐值。",
"LinuxVmMaxMapCountWarningTextSecondary": "vm.max_map_count ({0}) 的当前值小于 {1}。 有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量若超过当前最大数量Ryujinx 模拟器将会闪退。\n\n你可以手动增加内存映射最大数量或者安装 pkexec它可以辅助 Ryujinx 完成内存映射最大数量的修改操作。",
"Settings": "设置",
"SettingsTabGeneral": "用户界面",
"SettingsTabGeneralGeneral": "常规",
"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "启动时检查更新",
"SettingsTabGeneralShowConfirmExitDialog": "退出游戏时需要确认",
"SettingsTabGeneralRememberWindowState": "记住窗口大小和位置",
"SettingsTabGeneralHideCursor": "隐藏鼠标指针:",
"SettingsTabGeneralHideCursorNever": "从不隐藏",
"SettingsTabGeneralHideCursorOnIdle": "自动隐藏",
"SettingsTabGeneralHideCursorAlways": "始终隐藏",
"SettingsTabGeneralGameDirectories": "游戏目录",
"SettingsTabGeneralAdd": "添加",
"SettingsTabGeneralRemove": "删除",
"SettingsTabSystem": "系统",
"SettingsTabSystemCore": "核心",
"SettingsTabSystemSystemRegion": "系统区域:",
"SettingsTabSystemSystemRegionJapan": "日本",
"SettingsTabSystemSystemRegionUSA": "美国",
"SettingsTabSystemSystemRegionEurope": "欧洲",
"SettingsTabSystemSystemRegionAustralia": "澳大利亚",
"SettingsTabSystemSystemRegionChina": "中国",
"SettingsTabSystemSystemRegionKorea": "韩国",
"SettingsTabSystemSystemRegionTaiwan": "台湾地区",
"SettingsTabSystemSystemLanguage": "系统语言:",
"SettingsTabSystemSystemLanguageJapanese": "日语",
"SettingsTabSystemSystemLanguageAmericanEnglish": "英语(美国)",
"SettingsTabSystemSystemLanguageFrench": "法语",
"SettingsTabSystemSystemLanguageGerman": "德语",
"SettingsTabSystemSystemLanguageItalian": "意大利语",
"SettingsTabSystemSystemLanguageSpanish": "西班牙语",
"SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效",
"SettingsTabSystemSystemLanguageKorean": "韩语",
"SettingsTabSystemSystemLanguageDutch": "荷兰语",
"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
"SettingsTabSystemSystemLanguageRussian": "俄语",
"SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效",
"SettingsTabSystemSystemLanguageBritishEnglish": "英语(英国)",
"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
"SettingsTabSystemSystemTimeZone": "系统时区:",
"SettingsTabSystemSystemTime": "系统时钟:",
"SettingsTabSystemEnableVsync": "启用垂直同步",
"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
"SettingsTabSystemEnableFsIntegrityChecks": "启用文件系统完整性检查",
"SettingsTabSystemAudioBackend": "音频处理引擎:",
"SettingsTabSystemAudioBackendDummy": "无",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "修改",
"SettingsTabSystemHacksNote": "会导致模拟器不稳定",
"SettingsTabSystemExpandDramSize": "使用开发机的内存布局(开发人员使用)",
"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
"SettingsTabGraphics": "图形",
"SettingsTabGraphicsAPI": "图形 API",
"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "分辨率缩放:",
"SettingsTabGraphicsResolutionScaleCustom": "自定义(不推荐)",
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p) (不推荐)",
"SettingsTabGraphicsAspectRatio": "宽高比:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "拉伸以适应窗口",
"SettingsTabGraphicsDeveloperOptions": "开发者选项",
"SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:",
"SettingsTabLogging": "日志",
"SettingsTabLoggingLogging": "日志",
"SettingsTabLoggingEnableLoggingToFile": "将日志写入文件",
"SettingsTabLoggingEnableStubLogs": "启用存根日志",
"SettingsTabLoggingEnableInfoLogs": "启用信息日志",
"SettingsTabLoggingEnableWarningLogs": "启用警告日志",
"SettingsTabLoggingEnableErrorLogs": "启用错误日志",
"SettingsTabLoggingEnableTraceLogs": "启用跟踪日志",
"SettingsTabLoggingEnableGuestLogs": "启用访客日志",
"SettingsTabLoggingEnableFsAccessLogs": "启用文件访问日志",
"SettingsTabLoggingFsGlobalAccessLogMode": "文件系统全局访问日志模式:",
"SettingsTabLoggingDeveloperOptions": "开发者选项",
"SettingsTabLoggingDeveloperOptionsNote": "警告:会降低模拟器性能",
"SettingsTabLoggingGraphicsBackendLogLevel": "图形引擎日志级别:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
"SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
"SettingsTabLoggingEnableDebugLogs": "启用调试日志",
"SettingsTabInput": "输入",
"SettingsTabInputEnableDockedMode": "主机模式",
"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
"SettingsButtonSave": "保存",
"SettingsButtonClose": "关闭",
"SettingsButtonOk": "确定",
"SettingsButtonCancel": "取消",
"SettingsButtonApply": "应用",
"ControllerSettingsPlayer": "玩家",
"ControllerSettingsPlayer1": "玩家 1",
"ControllerSettingsPlayer2": "玩家 2",
"ControllerSettingsPlayer3": "玩家 3",
"ControllerSettingsPlayer4": "玩家 4",
"ControllerSettingsPlayer5": "玩家 5",
"ControllerSettingsPlayer6": "玩家 6",
"ControllerSettingsPlayer7": "玩家 7",
"ControllerSettingsPlayer8": "玩家 8",
"ControllerSettingsHandheld": "掌机模式",
"ControllerSettingsInputDevice": "输入设备",
"ControllerSettingsRefresh": "刷新",
"ControllerSettingsDeviceDisabled": "禁用",
"ControllerSettingsControllerType": "手柄类型",
"ControllerSettingsControllerTypeHandheld": "掌机",
"ControllerSettingsControllerTypeProController": "Pro 手柄",
"ControllerSettingsControllerTypeJoyConPair": "双 JoyCon 手柄",
"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon 手柄",
"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon 手柄",
"ControllerSettingsProfile": "配置文件",
"ControllerSettingsProfileDefault": "默认设置",
"ControllerSettingsLoad": "加载",
"ControllerSettingsAdd": "新建",
"ControllerSettingsRemove": "删除",
"ControllerSettingsButtons": "基础按键",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "方向键",
"ControllerSettingsDPadUp": "上",
"ControllerSettingsDPadDown": "下",
"ControllerSettingsDPadLeft": "左",
"ControllerSettingsDPadRight": "右",
"ControllerSettingsStickButton": "按下摇杆",
"ControllerSettingsStickUp": "上",
"ControllerSettingsStickDown": "下",
"ControllerSettingsStickLeft": "左",
"ControllerSettingsStickRight": "右",
"ControllerSettingsStickStick": "摇杆",
"ControllerSettingsStickInvertXAxis": "摇杆左右反转",
"ControllerSettingsStickInvertYAxis": "摇杆上下反转",
"ControllerSettingsStickDeadzone": "死区:",
"ControllerSettingsLStick": "左摇杆",
"ControllerSettingsRStick": "右摇杆",
"ControllerSettingsTriggersLeft": "左扳机",
"ControllerSettingsTriggersRight": "右扳机",
"ControllerSettingsTriggersButtonsLeft": "左扳机键",
"ControllerSettingsTriggersButtonsRight": "右扳机键",
"ControllerSettingsTriggers": "扳机",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左背键",
"ControllerSettingsExtraButtonsRight": "右背键",
"ControllerSettingsMisc": "其他",
"ControllerSettingsTriggerThreshold": "扳机阈值:",
"ControllerSettingsMotion": "体感",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 兼容的体感协议",
"ControllerSettingsMotionControllerSlot": "手柄槽位:",
"ControllerSettingsMotionMirrorInput": "镜像操作",
"ControllerSettingsMotionRightJoyConSlot": "右 JoyCon 槽位:",
"ControllerSettingsMotionServerHost": "服务器地址:",
"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
"ControllerSettingsSave": "保存",
"ControllerSettingsClose": "关闭",
"KeyUnknown": "未知",
"KeyShiftLeft": "左侧Shift",
"KeyShiftRight": "右侧Shift",
"KeyControlLeft": "左侧Ctrl",
"KeyMacControlLeft": "左侧⌃",
"KeyControlRight": "右侧Ctrl",
"KeyMacControlRight": "右侧⌃",
"KeyAltLeft": "左侧Alt",
"KeyMacAltLeft": "左侧⌥",
"KeyAltRight": "右侧Alt",
"KeyMacAltRight": "右侧⌥",
"KeyWinLeft": "左侧⊞",
"KeyMacWinLeft": "左侧⌘",
"KeyWinRight": "右侧⊞",
"KeyMacWinRight": "右侧⌘",
"KeyMenu": "菜单键",
"KeyUp": "上",
"KeyDown": "下",
"KeyLeft": "左",
"KeyRight": "右",
"KeyEnter": "回车键",
"KeyEscape": "Esc",
"KeySpace": "空格键",
"KeyTab": "Tab",
"KeyBackSpace": "退格键",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "清除键",
"KeyKeypad0": "小键盘0",
"KeyKeypad1": "小键盘1",
"KeyKeypad2": "小键盘2",
"KeyKeypad3": "小键盘3",
"KeyKeypad4": "小键盘4",
"KeyKeypad5": "小键盘5",
"KeyKeypad6": "小键盘6",
"KeyKeypad7": "小键盘7",
"KeyKeypad8": "小键盘8",
"KeyKeypad9": "小键盘9",
"KeyKeypadDivide": "小键盘/",
"KeyKeypadMultiply": "小键盘*",
"KeyKeypadSubtract": "小键盘-",
"KeyKeypadAdd": "小键盘+",
"KeyKeypadDecimal": "小键盘.",
"KeyKeypadEnter": "小键盘回车键",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "未分配",
"GamepadLeftStick": "左摇杆按键",
"GamepadRightStick": "右摇杆按键",
"GamepadLeftShoulder": "左肩键L",
"GamepadRightShoulder": "右肩键R",
"GamepadLeftTrigger": "左扳机键ZL",
"GamepadRightTrigger": "右扳机键ZR",
"GamepadDpadUp": "上键",
"GamepadDpadDown": "下键",
"GamepadDpadLeft": "左键",
"GamepadDpadRight": "右键",
"GamepadMinus": "-键",
"GamepadPlus": "+键",
"GamepadGuide": "主页键",
"GamepadMisc1": "截图键",
"GamepadPaddle1": "其他按键1",
"GamepadPaddle2": "其他按键2",
"GamepadPaddle3": "其他按键3",
"GamepadPaddle4": "其他按键4",
"GamepadTouchpad": "触摸板",
"GamepadSingleLeftTrigger0": "左扳机0",
"GamepadSingleRightTrigger0": "右扳机0",
"GamepadSingleLeftTrigger1": "左扳机1",
"GamepadSingleRightTrigger1": "右扳机1",
"StickLeft": "左摇杆",
"StickRight": "右摇杆",
"UserProfilesSelectedUserProfile": "选定的用户账户:",
"UserProfilesSaveProfileName": "保存名称",
"UserProfilesChangeProfileImage": "更换头像",
"UserProfilesAvailableUserProfiles": "现有用户账户:",
"UserProfilesAddNewProfile": "新建账户",
"UserProfilesDelete": "删除",
"UserProfilesClose": "关闭",
"ProfileNameSelectionWatermark": "输入昵称",
"ProfileImageSelectionTitle": "选择头像",
"ProfileImageSelectionHeader": "选择合适的头像图片",
"ProfileImageSelectionNote": "您可以导入自定义头像,或从模拟器系统固件中选择预设头像",
"ProfileImageSelectionImportImage": "导入图像文件",
"ProfileImageSelectionSelectAvatar": "选择预设头像",
"InputDialogTitle": "输入对话框",
"InputDialogOk": "完成",
"InputDialogCancel": "取消",
"InputDialogAddNewProfileTitle": "选择用户名称",
"InputDialogAddNewProfileHeader": "请输入账户名称",
"InputDialogAddNewProfileSubtext": "(最大长度:{0})",
"AvatarChoose": "保存选定头像",
"AvatarSetBackgroundColor": "设置背景色",
"AvatarClose": "关闭",
"ControllerSettingsLoadProfileToolTip": "加载配置文件",
"ControllerSettingsAddProfileToolTip": "新增配置文件",
"ControllerSettingsRemoveProfileToolTip": "删除配置文件",
"ControllerSettingsSaveProfileToolTip": "保存配置文件",
"MenuBarFileToolsTakeScreenshot": "保存截屏",
"MenuBarFileToolsHideUi": "隐藏菜单栏和状态栏",
"GameListContextMenuRunApplication": "启动游戏",
"GameListContextMenuToggleFavorite": "收藏",
"GameListContextMenuToggleFavoriteToolTip": "切换游戏的收藏状态",
"SettingsTabGeneralTheme": "主题:",
"SettingsTabGeneralThemeDark": "深色(暗黑)",
"SettingsTabGeneralThemeLight": "浅色(亮色)",
"ControllerSettingsConfigureGeneral": "配置",
"ControllerSettingsRumble": "震动",
"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档?",
"DialogConfirmationTitle": "Ryujinx - 确认",
"DialogUpdaterTitle": "Ryujinx - 更新",
"DialogErrorTitle": "Ryujinx - 错误",
"DialogWarningTitle": "Ryujinx - 警告",
"DialogExitTitle": "Ryujinx - 退出",
"DialogErrorMessage": "Ryujinx 模拟器发生错误",
"DialogExitMessage": "是否关闭 Ryujinx 模拟器?",
"DialogExitSubMessage": "未保存的进度将会丢失!",
"DialogMessageCreateSaveErrorMessage": "创建指定存档时出错:{0}",
"DialogMessageFindSaveErrorMessage": "查找指定存档时出错:{0}",
"FolderDialogExtractTitle": "选择要提取到的文件夹",
"DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
"DialogNcaExtractionTitle": "Ryujinx - NCA 分区提取",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败,所选文件中没有 NCA 文件",
"DialogNcaExtractionCheckLogErrorMessage": "提取失败,请查看日志文件获取详情",
"DialogNcaExtractionSuccessMessage": "提取成功!",
"DialogUpdaterConvertFailedMessage": "无法切换当前 Ryujinx 版本。",
"DialogUpdaterCancelUpdateMessage": "取消更新!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 模拟器是最新版本。",
"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效,可能由于 GitHub Actions 正在编译新版本。\n请过一会再试。",
"DialogUpdaterConvertFailedGithubMessage": "无法切换至从 Github 接收到的新版 Ryujinx 模拟器。",
"DialogUpdaterDownloadingMessage": "下载更新中...",
"DialogUpdaterExtractionMessage": "正在提取更新...",
"DialogUpdaterRenamingMessage": "正在重命名更新...",
"DialogUpdaterAddingFilesMessage": "安装更新中...",
"DialogUpdaterCompleteMessage": "更新成功!",
"DialogUpdaterRestartMessage": "是否立即重启 Ryujinx 模拟器?",
"DialogUpdaterNoInternetMessage": "没有连接到网络",
"DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
"DialogUpdaterDirtyBuildMessage": "无法更新非官方版本的 Ryujinx 模拟器!",
"DialogUpdaterDirtyBuildSubMessage": "如果想使用受支持的版本,请您在 https://ryujinx.org/ 下载官方版本。",
"DialogRestartRequiredMessage": "需要重启模拟器",
"DialogThemeRestartMessage": "主题设置已保存,需要重启模拟器才能生效。",
"DialogThemeRestartSubMessage": "是否要重启模拟器?",
"DialogFirmwareInstallEmbeddedMessage": "要安装游戏文件中内嵌的系统固件吗?(固件版本 {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。",
"DialogFirmwareNoFirmwareInstalledMessage": "未安装系统固件",
"DialogFirmwareInstalledMessage": "已安装系统固件 {0}",
"DialogInstallFileTypesSuccessMessage": "关联文件类型成功!",
"DialogInstallFileTypesErrorMessage": "关联文件类型失败!",
"DialogUninstallFileTypesSuccessMessage": "成功解除文件类型关联!",
"DialogUninstallFileTypesErrorMessage": "解除文件类型关联失败!",
"DialogOpenSettingsWindowLabel": "打开设置窗口",
"DialogControllerAppletTitle": "控制器小窗口",
"DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错:{0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错:{0}",
"DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错:{0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息可以查看我们的安装指南。",
"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器,服务可能已关闭,或者没有连接互联网。",
"DialogProfileInvalidProfileErrorMessage": "配置文件 {0} 与当前输入配置系统不兼容。",
"DialogProfileDefaultProfileOverwriteErrorMessage": "不允许覆盖默认配置文件",
"DialogProfileDeleteProfileTitle": "删除配置文件",
"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
"DialogWarning": "警告",
"DialogPPTCDeletionMessage": "您即将删除:\n\n{0} 的 PPTC 缓存文件\n\n确定吗",
"DialogPPTCDeletionErrorMessage": "清除 {0} 的 PPTC 缓存文件时出错:{1}",
"DialogShaderDeletionMessage": "您即将删除:\n\n{0} 的着色器缓存文件\n\n确定吗",
"DialogShaderDeletionErrorMessage": "清除 {0} 的着色器缓存文件时出错:{1}",
"DialogRyujinxErrorMessage": "Ryujinx 模拟器发生错误",
"DialogInvalidTitleIdErrorMessage": "用户界面错误:所选游戏没有有效的游戏 ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "在路径 {0} 中找不到有效的 Switch 系统固件。",
"DialogFirmwareInstallerFirmwareInstallTitle": "安装系统固件 {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统固件版本 {0} 。",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n替换当前系统固件版本 {0} 。",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否继续",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装系统固件中...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统固件版本 {0} 。",
"DialogUserProfileDeletionWarningMessage": "删除后将没有可用的账户",
"DialogUserProfileDeletionConfirmMessage": "是否删除所选账户",
"DialogUserProfileUnsavedChangesTitle": "警告 - 有未保存的更改",
"DialogUserProfileUnsavedChangesMessage": "您对该账户的更改尚未保存。",
"DialogUserProfileUnsavedChangesSubMessage": "确定要放弃更改吗?",
"DialogControllerSettingsModifiedConfirmMessage": "当前的输入设置已更新",
"DialogControllerSettingsModifiedConfirmSubMessage": "是否保存?",
"DialogLoadFileErrorMessage": "{0}. 错误的文件:{1}",
"DialogModAlreadyExistsMessage": "MOD 已存在",
"DialogModInvalidMessage": "指定的目录找不到 MOD 文件!",
"DialogModDeleteNoParentMessage": "删除失败:找不到 MOD 的父目录“{0}”!",
"DialogDlcNoDlcErrorMessage": "选择的文件不是当前游戏的 DLC",
"DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,该功能仅供开发人员使用。",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,该功能仅供开发人员使用。",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
"DialogLoadAppGameAlreadyLoadedMessage": "游戏已经启动",
"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭模拟器,再启动另一个游戏。",
"DialogUpdateAddUpdateErrorMessage": "选择的文件不是当前游戏的更新!",
"DialogSettingsBackendThreadingWarningTitle": "警告 - 图形引擎多线程",
"DialogSettingsBackendThreadingWarningMessage": "更改此选项后,必须重启 Ryujinx 模拟器才能生效。\n\n当启用图形引擎多线程时根据显卡不同您可能需要手动禁用显卡驱动程序自身的多线程线程优化。",
"DialogModManagerDeletionWarningMessage": "您即将删除 MOD{0} \n\n确定吗",
"DialogModManagerDeletionAllWarningMessage": "您即将删除该游戏的所有 MOD\n\n确定吗",
"SettingsTabGraphicsFeaturesOptions": "功能",
"SettingsTabGraphicsBackendMultithreading": "图形引擎多线程:",
"CommonAuto": "自动(推荐)",
"CommonOff": "关闭",
"CommonOn": "打开",
"InputDialogYes": "是",
"InputDialogNo": "否",
"DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。",
"MenuBarOptionsPauseEmulation": "暂停",
"MenuBarOptionsResumeEmulation": "继续",
"AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 模拟器官网。",
"AboutDisclaimerMessage": "Ryujinx 与 Nintendo™ 以及其合作伙伴没有任何关联。",
"AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com)。",
"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
"AboutRyujinxAboutTitle": "关于:",
"AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣欢迎来 GitHub 或 Discord 加入我们!",
"AboutRyujinxMaintainersTitle": "开发维护人员名单:",
"AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者页面",
"AboutRyujinxSupprtersTitle": "感谢 Patreon 上的赞助者:",
"AmiiboSeriesLabel": "Amiibo 系列",
"AmiiboCharacterLabel": "角色",
"AmiiboScanButtonLabel": "扫描",
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo",
"AmiiboOptionsUsRandomTagLabel": "修改使用随机生成的Amiibo ID",
"DlcManagerTableHeadingEnabledLabel": "已启用",
"DlcManagerTableHeadingTitleIdLabel": "游戏 ID",
"DlcManagerTableHeadingContainerPathLabel": "容器路径",
"DlcManagerTableHeadingFullPathLabel": "完整路径",
"DlcManagerRemoveAllButton": "全部删除",
"DlcManagerEnableAllButton": "全部启用",
"DlcManagerDisableAllButton": "全部停用",
"ModManagerDeleteAllButton": "全部刪除",
"MenuBarOptionsChangeLanguage": "更改界面语言",
"MenuBarShowFileTypes": "主页显示的文件类型",
"CommonSort": "排序",
"CommonShowNames": "显示名称",
"CommonFavorite": "收藏",
"OrderAscending": "升序",
"OrderDescending": "降序",
"SettingsTabGraphicsFeatures": "功能与优化",
"ErrorWindowTitle": "错误窗口",
"ToggleDiscordTooltip": "选择是否在 Discord 中显示您的游玩状态",
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
"AddGameDirTooltip": "添加游戏目录到列表中",
"RemoveGameDirTooltip": "移除选中的目录",
"CustomThemeCheckTooltip": "使用自定义的 Avalonia 主题作为模拟器菜单的外观",
"CustomThemePathTooltip": "自定义主题的目录",
"CustomThemeBrowseTooltip": "查找自定义主题",
"DockModeToggleTooltip": "启用 Switch 的主机模式(电视模式、底座模式),就是模拟 Switch 连接底座的情况;若禁用主机模式,则使用 Switch 的掌机模式,就是模拟手持 Switch 运行游戏的情况。\n对于绝大多数游戏而言主机模式会比掌机模式画质更高同时性能消耗也更高。\n\n简而言之想要更好画质则启用主机模式电脑硬件性能不足则禁用主机模式。\n\n如果使用主机模式请选择“玩家 1”的手柄设置如果使用掌机模式请选择“掌机模式”的手柄设置。\n\n如果不确定请保持开启状态。",
"DirectKeyboardTooltip": "直接键盘访问(HID)支持,游戏可以直接访问键盘作为文本输入设备。\n\n仅适用于在 Switch 硬件上原生支持键盘的游戏。\n\n如果不确定请保持关闭状态。",
"DirectMouseTooltip": "直接鼠标访问(HID)支持,游戏可以直接访问鼠标作为指针输入设备。\n\n只适用于在 Switch 硬件上原生支持鼠标控制的游戏,这种游戏很少。\n\n启用后触屏功能可能无法正常工作。\n\n如果不确定请保持关闭状态。",
"RegionTooltip": "更改系统区域",
"LanguageTooltip": "更改系统语言",
"TimezoneTooltip": "更改系统时区",
"TimeTooltip": "更改系统时间",
"VSyncToggleTooltip": "模拟控制台的垂直同步,开启后会降低大部分游戏的帧率。关闭后,可以获得更高的帧率,但也可能导致游戏画面加载耗时更长或卡住。\n\n在游戏中可以使用热键进行切换默认为 F1 键)。\n\n如果不确定请保持开启状态。",
"PptcToggleTooltip": "缓存已编译的游戏指令,这样每次游戏加载时就无需重新编译。\n\n可以减少卡顿和启动时间提高游戏响应速度。\n\n如果不确定请保持开启状态。",
"FsIntegrityToggleTooltip": "启动游戏时检查游戏文件的完整性,并在日志中记录损坏的文件。\n\n对性能没有影响用于排查故障。\n\n如果不确定请保持开启状态。",
"AudioBackendTooltip": "更改音频处理引擎。\n\n推荐选择“SDL2”另外“OpenAL”和“SoundIO”可以作为备选选择“无”将没有声音。\n\n如果不确定请设置为“SDL2”。",
"MemoryManagerTooltip": "更改模拟器内存映射和访问的方式,对模拟器 CPU 的性能影响很大。\n\n如果不确定请设置为“跳过检查的本机映射”。",
"MemoryManagerSoftwareTooltip": "使用软件内存页进行内存地址映射,最准确但是速度最慢。",
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,使得即时编译和执行的效率更高。",
"MemoryManagerUnsafeTooltip": "直接映射内存页到电脑内存,并且不检查内存溢出,使得效率更高,但牺牲了安全。\n游戏程序可以访问模拟器内存的任意地址所以不安全。\n建议此模式下只运行您信任的游戏程序。",
"UseHypervisorTooltip": "使用 Hypervisor 虚拟机代替即时编译,在可用的情况下能大幅提高性能,但目前可能还不稳定。",
"DRamTooltip": "模拟 Switch 开发机的内存布局。\n\n不会提高性能某些高清纹理包或 4k 分辨率 MOD 可能需要使用此选项。\n\n如果不确定请保持关闭状态。",
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用了新的未知系统服务可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后则无需开启此选项。\n\n如果不确定请保持关闭状态。",
"GraphicsBackendThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译减少卡顿提高 GPU 的性能。\n\n如果不确定请设置为“自动”。",
"GalThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译减少卡顿提高 GPU 的性能。\n\n如果不确定请设置为“自动”。",
"ShaderCacheToggleTooltip": "模拟器将已编译的着色器保存到硬盘,可以减少游戏再次渲染相同图形导致的卡顿。\n\n如果不确定请保持开启状态。",
"ResolutionScaleTooltip": "将游戏的渲染分辨率乘以一个倍数。\n\n有些游戏可能不适用这项设置而且即使提高了分辨率仍然看起来像素化对于这些游戏您可能需要找到移除抗锯齿或提高内部渲染分辨率的 MOD。当使用这些 MOD 时,建议设置为“原生”。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n请记住对于几乎所有人而言4倍分辨率都是过度的。",
"ResolutionScaleEntryTooltip": "建议设置为整数倍带小数的分辨率缩放倍数例如1.5),非整数倍的缩放容易导致问题或闪退。",
"AnisotropyTooltip": "各向异性过滤等级,可以提高倾斜视角纹理的清晰度。\n当设置为“自动”时使用游戏自身设定的等级。",
"AspectRatioTooltip": "游戏渲染窗口的宽高比。\n\n只有当游戏使用了修改宽高比的 MOD 时才需要修改这个设置,否则图像会被拉伸。\n\n如果不确定请保持为“16:9”。",
"ShaderDumpPathTooltip": "转储图形着色器的路径",
"FileLogTooltip": "将控制台日志保存到硬盘文件,不影响性能。",
"StubLogTooltip": "在控制台中显示存根日志,不影响性能。",
"InfoLogTooltip": "在控制台中显示信息日志,不影响性能。",
"WarnLogTooltip": "在控制台中显示警告日志,不影响性能。",
"ErrorLogTooltip": "在控制台中显示错误日志,不影响性能。",
"TraceLogTooltip": "在控制台中显示跟踪日志。",
"GuestLogTooltip": "在控制台中显示访客日志,不影响性能。",
"FileAccessLogTooltip": "在控制台中显示文件访问日志。",
"FSAccessLogModeTooltip": "在控制台中显示文件系统访问日志,可选模式为 0-3。",
"DeveloperOptionTooltip": "请谨慎使用",
"OpenGlLogLevel": "需要启用适当的日志级别",
"DebugLogTooltip": "在控制台中显示调试日志。\n\n仅在特别需要时使用此功能因为它会导致日志信息难以阅读并降低模拟器性能。",
"LoadApplicationFileTooltip": "选择 Switch 游戏文件并加载",
"LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏目录并加载",
"OpenRyujinxFolderTooltip": "打开 Ryujinx 模拟器系统目录",
"OpenRyujinxLogsTooltip": "打开日志存放的目录",
"ExitTooltip": "退出 Ryujinx 模拟器",
"OpenSettingsTooltip": "打开设置窗口",
"OpenProfileManagerTooltip": "打开用户账户管理窗口",
"StopEmulationTooltip": "停止运行当前游戏,并回到主界面",
"CheckUpdatesTooltip": "检查 Ryujinx 新版本",
"OpenAboutTooltip": "打开关于窗口",
"GridSize": "网格尺寸",
"GridSizeTooltip": "调整网格项目的大小",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
"AboutRyujinxContributorsButtonHeader": "查看所有贡献者",
"SettingsTabSystemAudioVolume": "音量:",
"AudioVolumeTooltip": "调节音量",
"SettingsTabSystemEnableInternetAccess": "启用网络连接(局域网)",
"EnableInternetAccessTooltip": "允许模拟的游戏程序访问网络。\n\n当多个模拟器或实体 Switch 连接到同一个网络时,带有局域网模式的游戏便可以相互通信。\n\n即使开启此选项也无法访问 Nintendo 服务器,有可能导致某些尝试联网的游戏闪退。\n\n如果不确定请保持关闭状态。",
"GameListContextMenuManageCheatToolTip": "管理当前游戏的金手指",
"GameListContextMenuManageCheat": "管理金手指",
"GameListContextMenuManageModToolTip": "管理当前游戏的 MOD",
"GameListContextMenuManageMod": "管理 MOD",
"ControllerSettingsStickRange": "范围:",
"DialogStopEmulationTitle": "Ryujinx - 停止模拟",
"DialogStopEmulationMessage": "确定要停止模拟?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "音频",
"SettingsTabNetwork": "网络",
"SettingsTabNetworkConnection": "网络连接",
"SettingsTabCpuCache": "CPU 缓存",
"SettingsTabCpuMemory": "CPU 模式",
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx 模拟器。",
"UpdaterDisabledWarningTitle": "已禁用更新!",
"ControllerSettingsRotate90": "顺时针旋转 90°",
"IconSize": "图标尺寸",
"IconSizeTooltip": "更改游戏图标的显示尺寸",
"MenuBarOptionsShowConsole": "显示控制台",
"ShaderCachePurgeError": "清除 {0} 的着色器缓存文件时出错:{1}",
"UserErrorNoKeys": "找不到密钥Keys",
"UserErrorNoFirmware": "未安装系统固件",
"UserErrorFirmwareParsingFailed": "固件文件解析出错",
"UserErrorApplicationNotFound": "找不到游戏程序",
"UserErrorUnknown": "未知错误",
"UserErrorUndefined": "未定义错误",
"UserErrorNoKeysDescription": "Ryujinx 模拟器找不到“prod.keys”密钥文件",
"UserErrorNoFirmwareDescription": "Ryujinx 模拟器未安装 Switch 系统固件",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 模拟器无法解密当前固件,一般是由于使用了旧版的密钥导致的。",
"UserErrorApplicationNotFoundDescription": "Ryujinx 模拟器在所选路径中找不到有效的游戏程序。",
"UserErrorUnknownDescription": "出现未知错误!",
"UserErrorUndefinedDescription": "出现未定义错误!此类错误不应出现,请联系开发者!",
"OpenSetupGuideMessage": "打开安装指南",
"NoUpdate": "无更新(或不加载游戏更新)",
"TitleUpdateVersionLabel": "游戏更新的版本 {0}",
"RyujinxInfo": "Ryujinx - 信息",
"RyujinxConfirm": "Ryujinx - 确认",
"FileDialogAllTypes": "全部类型",
"Never": "从不",
"SwkbdMinCharacters": "不少于 {0} 个字符",
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字符",
"SoftwareKeyboard": "软键盘",
"SoftwareKeyboardModeNumeric": "只能输入 0-9 或 \".\"",
"SoftwareKeyboardModeAlphabet": "仅支持非中文字符",
"SoftwareKeyboardModeASCII": "仅支持 ASCII 字符",
"ControllerAppletControllers": "支持的手柄:",
"ControllerAppletPlayers": "玩家:",
"ControllerAppletDescription": "您当前的输入配置无效。打开设置并重新设置您的输入选项。",
"ControllerAppletDocked": "已经设置为主机模式,应禁用掌机手柄操控。",
"UpdaterRenaming": "正在重命名旧文件...",
"UpdaterRenameFailed": "更新过程中无法重命名文件:{0}",
"UpdaterAddingFiles": "安装更新中...",
"UpdaterExtracting": "正在提取更新...",
"UpdaterDownloading": "下载更新中...",
"Game": "游戏",
"Docked": "主机模式",
"Handheld": "掌机模式",
"ConnectionError": "连接错误。",
"AboutPageDeveloperListMore": "{0} 等开发者...",
"ApiError": "API 错误。",
"LoadingHeading": "正在启动 {0}",
"CompilingPPTC": "编译 PPTC 缓存中",
"CompilingShaders": "编译着色器中",
"AllKeyboards": "所有键盘",
"OpenFileDialogTitle": "选择支持的游戏文件并加载",
"OpenFolderDialogTitle": "选择包含解包游戏的目录并加载",
"AllSupportedFormats": "所有支持的格式",
"RyujinxUpdater": "Ryujinx 更新",
"SettingsTabHotkeys": "快捷键",
"SettingsTabHotkeysHotkeys": "键盘快捷键",
"SettingsTabHotkeysToggleVsyncHotkey": "开启或关闭垂直同步:",
"SettingsTabHotkeysScreenshotHotkey": "保存截屏:",
"SettingsTabHotkeysShowUiHotkey": "隐藏菜单栏和状态栏:",
"SettingsTabHotkeysPauseHotkey": "暂停:",
"SettingsTabHotkeysToggleMuteHotkey": "静音:",
"ControllerMotionTitle": "体感设置",
"ControllerRumbleTitle": "震动设置",
"SettingsSelectThemeFileDialogTitle": "选择主题文件",
"SettingsXamlThemeFile": "Xaml 主题文件",
"AvatarWindowTitle": "管理账户 - 头像",
"Amiibo": "Amiibo",
"Unknown": "未知",
"Usage": "用法",
"Writable": "可写入",
"SelectDlcDialogTitle": "选择 DLC 文件",
"SelectUpdateDialogTitle": "选择更新文件",
"SelectModDialogTitle": "选择 MOD 目录",
"UserProfileWindowTitle": "管理用户账户",
"CheatWindowTitle": "金手指管理器",
"DlcWindowTitle": "管理 {0} ({1}) 的 DLC",
"ModWindowTitle": "管理 {0} ({1}) 的 MOD",
"UpdateWindowTitle": "游戏更新管理器",
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
"BuildId": "游戏版本 ID",
"DlcWindowHeading": "{0} 个 DLC",
"ModWindowHeading": "{0} 个 MOD",
"UserProfilesEditProfile": "编辑所选",
"Cancel": "取消",
"Save": "保存",
"Discard": "放弃",
"Paused": "已暂停",
"UserProfilesSetProfileImage": "选择头像",
"UserProfileEmptyNameError": "必须输入名称",
"UserProfileNoImageError": "必须设置头像",
"GameUpdateWindowHeading": "管理 {0} ({1}) 的更新",
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
"UserProfilesName": "名称:",
"UserProfilesUserId": "用户 ID",
"SettingsTabGraphicsBackend": "图形渲染引擎:",
"SettingsTabGraphicsBackendTooltip": "选择模拟器中使用的图像渲染引擎。\n\n安装了最新显卡驱动程序的所有现代显卡基本都支持 VulkanVulkan 能够提供更快的着色器编译(较少的卡顿)。\n\n在旧版 Nvidia 显卡上、Linux 上的旧版 AMD 显卡或者显存较低的显卡上OpenGL 可能会取得更好的效果,但着色器编译更慢(更多的卡顿)。\n\n如果不确定请设置为“Vulkan”。如果您的 GPU 已安装了最新显卡驱动程序也不支持 Vulkan那请设置为“OpenGL”。",
"SettingsEnableTextureRecompression": "启用纹理压缩",
"SettingsEnableTextureRecompressionTooltip": "压缩 ASTC 纹理以减少 VRAM (显存)的占用。\n\n使用此纹理格式的游戏包括异界锁链(Astral Chain)蓓优妮塔3(Bayonetta 3)火焰纹章Engage(Fire Emblem Engage),密特罗德 究极(Metroid Prime Remased),超级马力欧兄弟 惊奇(Super Mario Bros. Wonder)以及塞尔达传说 王国之泪(The Legend of Zelda: Tears of the Kingdom)。\n\n显存小于4GB的显卡在运行这些游戏时可能会偶发闪退。\n\n只有当您在上述游戏中的显存不足时才需要启用此选项。\n\n如果不确定请保持关闭状态。",
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "选择 Vulkan 图形引擎使用的 GPU。\n\n此选项不会影响 OpenGL 使用的 GPU。\n\n如果不确定建议选择\"独立显卡(dGPU)\"。如果没有独立显卡,则无需改动此选项。",
"SettingsAppRequiredRestartMessage": "Ryujinx 模拟器需要重启",
"SettingsGpuBackendRestartMessage": "您修改了图形引擎或 GPU 设置,需要重启模拟器才能生效",
"SettingsGpuBackendRestartSubMessage": "是否要立即重启模拟器?",
"RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?",
"SettingsTabHotkeysVolumeUpHotkey": "音量加:",
"SettingsTabHotkeysVolumeDownHotkey": "音量减:",
"SettingsEnableMacroHLE": "启用 HLE 宏加速",
"SettingsEnableMacroHLETooltip": "GPU 宏指令的高级模拟。\n\n提高性能表现但一些游戏可能会出现图形错误。\n\n如果不确定请保持开启状态。",
"SettingsEnableColorSpacePassthrough": "色彩空间直通",
"SettingsEnableColorSpacePassthroughTooltip": "使 Vulkan 图形引擎直接传输原始色彩信息。对于宽色域 (例如 DCI-P3) 显示器的用户来说,可以产生更鲜艳的颜色,代价是会损失部分色彩准确度。",
"VolumeShort": "音量",
"UserProfilesManageSaves": "管理存档",
"DeleteUserSave": "确定删除此游戏的用户存档吗?",
"IrreversibleActionNote": "删除后不可恢复。",
"SaveManagerHeading": "管理 {0} ({1}) 的存档",
"SaveManagerTitle": "存档管理器",
"Name": "名称",
"Size": "大小",
"Search": "搜索",
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
"Recover": "恢复",
"UserProfilesRecoverHeading": "找到了这些用户的存档数据",
"UserProfilesRecoverEmptyList": "没有可以恢复的用户数据",
"GraphicsAATooltip": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA快速近似抗锯齿是一种性能开销相对较小的抗锯齿方法但可能会使得整体图像看起来有些模糊。\n\nSMAA增强型子像素抗锯齿则更加精细它会尝试找到锯齿边缘并平滑它们相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSRFidelityFX Super Resolution超级分辨率锐画技术来提高性能或图像质量不建议再启用抗锯齿因为它们会产生不必要的图形处理开销或者相互之间效果不协调。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“无”。",
"GraphicsAALabel": "抗锯齿:",
"GraphicsScalingFilterLabel": "缩放过滤:",
"GraphicsScalingFilterTooltip": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear双线性过滤对于3D游戏效果较好是一个安全的默认选项。\n\nNearest最近邻过滤推荐用于像素艺术游戏。\n\nFSR超级分辨率锐画只是一个锐化过滤器不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“Bilinear双线性过滤”。",
"GraphicsScalingFilterBilinear": "Bilinear双线性过滤",
"GraphicsScalingFilterNearest": "Nearest最近邻过滤",
"GraphicsScalingFilterFsr": "FSR超级分辨率锐画技术",
"GraphicsScalingFilterLevelLabel": "等级",
"GraphicsScalingFilterLevelTooltip": "设置 FSR 1.0 的锐化等级,数值越高,图像越锐利。",
"SmaaLow": "SMAA 低质量",
"SmaaMedium": "SMAA 中质量",
"SmaaHigh": "SMAA 高质量",
"SmaaUltra": "SMAA 超高质量",
"UserEditorTitle": "编辑用户",
"UserEditorTitleCreate": "创建用户",
"SettingsTabNetworkInterface": "网络接口:",
"NetworkInterfaceTooltip": "用于局域网LAN/本地网络发现LDN功能的网络接口。\n\n结合 VPN 或 XLink Kai 以及支持局域网功能的游戏,可以在互联网上伪造为同一网络连接。\n\n如果不确定请保持为“默认”。",
"NetworkInterfaceDefault": "默认",
"PackagingShaders": "整合着色器中",
"AboutChangelogButton": "在 Github 上查看更新日志",
"AboutChangelogButtonTooltipMessage": "点击这里在浏览器中打开此版本的更新日志。",
"SettingsTabNetworkMultiplayer": "多人联机游玩",
"MultiplayerMode": "联机模式:",
"MultiplayerModeTooltip": "修改 LDN 多人联机游玩模式。\n\nldn_mitm 联机插件将修改游戏中的本地无线和本地游玩功能,使其表现得像局域网一样,允许和其他安装了 ldn_mitm 插件的 Ryujinx 模拟器和破解的任天堂 Switch 主机在同一网络下进行本地连接,实现多人联机游玩。\n\n多人联机游玩要求所有玩家必须运行相同的游戏版本例如任天堂明星大乱斗特别版 v13.0.1 无法与 v13.0.0 版本联机)。\n\n如果不确定请保持为“禁用”。",
"MultiplayerModeDisabled": "禁用",
"MultiplayerModeLdnMitm": "ldn_mitm"
}