build: Clear out remaining compile warnings. (#6662)
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@@ -4,6 +4,9 @@
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//? #version 430 core
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precision highp int;
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precision highp float;
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layout(location = 0) in mediump vec2 tex_coord;
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layout(location = 0) out lowp vec4 frag_color;
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@@ -4,6 +4,9 @@
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//? #version 430 core
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precision highp int;
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precision highp float;
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layout(location = 0) in mediump vec2 tex_coord;
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layout(location = 0) out lowp vec4 frag_color;
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