Implement plugin loader Mode3 mem strategy (#7)

This commit is contained in:
PabloMK7
2024-03-05 14:06:50 +01:00
parent 82ed656630
commit 16e34f8e89
8 changed files with 61 additions and 12 deletions

View File

@@ -117,6 +117,14 @@ public:
return std::make_pair(0x2, ResultStatus::Success);
}
/**
* Forces the application memory mode to the specified value,
* overriding the memory mode specified in the metadata.
*/
void SetKernelMemoryModeOverride(Kernel::MemoryMode mem_override) {
memory_mode_override = mem_override;
}
/**
* Loads the memory mode that this application needs.
* This function defaults to Dev1 (96MB allocated to the application) if it can't read the
@@ -124,6 +132,9 @@ public:
* @returns A pair with the optional memory mode, and the status.
*/
virtual std::pair<std::optional<Kernel::MemoryMode>, ResultStatus> LoadKernelMemoryMode() {
if (memory_mode_override.has_value()) {
return std::make_pair(*memory_mode_override, ResultStatus::Success);
}
// 96MB allocated to the application.
return std::make_pair(Kernel::MemoryMode::Dev1, ResultStatus::Success);
}
@@ -257,6 +268,7 @@ protected:
Core::System& system;
FileUtil::IOFile file;
bool is_loaded = false;
std::optional<Kernel::MemoryMode> memory_mode_override = std::nullopt;
};
/**

View File

@@ -69,6 +69,9 @@ std::pair<std::optional<Kernel::MemoryMode>, ResultStatus> AppLoader_NCCH::LoadK
return std::make_pair(std::nullopt, res);
}
}
if (memory_mode_override.has_value()) {
return std::make_pair(memory_mode_override, ResultStatus::Success);
}
// Provide the memory mode from the exheader.
auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
@@ -159,7 +162,7 @@ ResultStatus AppLoader_NCCH::LoadExec(std::shared_ptr<Kernel::Process>& process)
// APPLICATION. See:
// https://github.com/LumaTeam/Luma3DS/blob/e2778a45/sysmodules/pm/source/launch.c#L237
auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
const auto o3ds_mode = static_cast<Kernel::MemoryMode>(ncch_caps.system_mode.Value());
const auto o3ds_mode = *LoadKernelMemoryMode().first;
const auto n3ds_mode = static_cast<Kernel::New3dsMemoryMode>(ncch_caps.n3ds_mode);
const bool is_new_3ds = Settings::values.is_new_3ds.GetValue();
if (is_new_3ds && n3ds_mode == Kernel::New3dsMemoryMode::Legacy &&