Manually tweak source formatting and then re-run clang-format
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@@ -79,7 +79,7 @@ static const std::array<u16, 187> country_codes = {{
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C("CN"), 0, 0, 0, 0, 0, 0, 0, // 160-167
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C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175
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C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183
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C("SM"), C("VA"), C("BM") // 184-186
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C("SM"), C("VA"), C("BM"), // 184-186
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}};
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/**
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@@ -218,8 +218,9 @@ void FormatConfig(Service::Interface* self);
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/**
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* Reads a block with the specified id and flag from the Config savegame buffer
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* and writes the output to output.
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* The input size must match exactly the size of the requested block
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* and writes the output to output. The input size must match exactly the size of the requested
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* block.
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*
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* @param block_id The id of the block we want to read
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* @param size The size of the block we want to read
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* @param flag The requested block must have this flag set
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@@ -230,8 +231,8 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
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/**
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* Reads data from input and writes to a block with the specified id and flag
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* in the Config savegame buffer.
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* The input size must match exactly the size of the target block
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* in the Config savegame buffer. The input size must match exactly the size of the target block.
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*
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* @param block_id The id of the block we want to write
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* @param size The size of the block we want to write
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* @param flag The target block must have this flag set
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@@ -242,8 +243,8 @@ ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* inpu
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/**
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* Creates a block with the specified id and writes the input data to the cfg savegame buffer in
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* memory.
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* The config savegame file in the filesystem is not updated.
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* memory. The config savegame file in the filesystem is not updated.
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*
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* @param block_id The id of the block we want to create
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* @param size The size of the block we want to create
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* @param flags The flags of the new block
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