pica_core: Propogate vertex uniforms to geometry setup when not in exclusive mode (#7367)
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@@ -4,6 +4,7 @@
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#pragma once
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#include <optional>
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#include "common/vector_math.h"
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#include "video_core/pica/packed_attribute.h"
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#include "video_core/pica_types.h"
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@@ -58,7 +59,7 @@ public:
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void WriteUniformIntReg(u32 index, const Common::Vec4<u8> values);
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void WriteUniformFloatReg(ShaderRegs& config, u32 value);
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std::optional<u32> WriteUniformFloatReg(ShaderRegs& config, u32 value);
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u64 GetProgramCodeHash();
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