pica_core: Propogate vertex uniforms to geometry setup when not in exclusive mode (#7367)

This commit is contained in:
GPUCode
2024-01-24 04:47:08 +02:00
committed by GitHub
parent eddc4a029c
commit 549fdd0736
3 changed files with 22 additions and 7 deletions

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@@ -4,6 +4,7 @@
#pragma once
#include <optional>
#include "common/vector_math.h"
#include "video_core/pica/packed_attribute.h"
#include "video_core/pica_types.h"
@@ -58,7 +59,7 @@ public:
void WriteUniformIntReg(u32 index, const Common::Vec4<u8> values);
void WriteUniformFloatReg(ShaderRegs& config, u32 value);
std::optional<u32> WriteUniformFloatReg(ShaderRegs& config, u32 value);
u64 GetProgramCodeHash();