fix crashes, add custom texture cache, load textures from load directory
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@@ -164,6 +164,7 @@ void Config::ReadValues() {
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// Utility
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Settings::values.dump_textures = sdl2_config->GetBoolean("Utility", "dump_textures", false);
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Settings::values.custom_textures = sdl2_config->GetBoolean("Utility", "custom_textures", false);
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// Audio
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Settings::values.enable_dsp_lle = sdl2_config->GetBoolean("Audio", "enable_dsp_lle", false);
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@@ -182,6 +182,10 @@ swap_screen =
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# 0 (default): Off, 1: On
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dump_textures =
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# Reads PNG files from load/textures/[Title ID]/ and replaces textures.
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# 0 (default): Off, 1: On
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custom_textures =
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[Audio]
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# Whether or not to enable DSP LLE
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# 0 (default): No, 1: Yes
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