citra_qt: Add support for game desktop shortcuts

This commit is contained in:
FearlessTobi
2024-11-07 15:36:23 +00:00
committed by OpenSauce04
parent dafa96b39c
commit 89a119dbe9
11 changed files with 439 additions and 24 deletions

View File

@@ -6,6 +6,12 @@
#include <cmath>
#include <QPainter>
#include "citra_qt/util/util.h"
#include "core/loader/smdh.h"
#ifdef _WIN32
#include <windows.h>
#include "common/file_util.h"
#endif
QFont GetMonospaceFont() {
QFont font(QStringLiteral("monospace"));
@@ -36,3 +42,120 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
return circle_pixmap;
}
QPixmap GetQPixmapFromSMDH(std::vector<u8>& smdh_data) {
Loader::SMDH smdh;
std::memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
bool large = true;
std::vector<u16> icon_data = smdh.GetIcon(large);
const uchar* data = reinterpret_cast<const uchar*>(icon_data.data());
int size = large ? 48 : 24;
QImage icon(data, size, size, QImage::Format::Format_RGB16);
return QPixmap::fromImage(icon);
}
bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image) {
#if defined(WIN32)
#pragma pack(push, 2)
struct IconDir {
WORD id_reserved;
WORD id_type;
WORD id_count;
};
struct IconDirEntry {
BYTE width;
BYTE height;
BYTE color_count;
BYTE reserved;
WORD planes;
WORD bit_count;
DWORD bytes_in_res;
DWORD image_offset;
};
#pragma pack(pop)
const QImage source_image = image.convertToFormat(QImage::Format_RGB32);
constexpr std::array<int, 7> scale_sizes{256, 128, 64, 48, 32, 24, 16};
constexpr int bytes_per_pixel = 4;
const IconDir icon_dir{
.id_reserved = 0,
.id_type = 1,
.id_count = static_cast<WORD>(scale_sizes.size()),
};
FileUtil::IOFile icon_file(icon_path.string(), "wb");
if (!icon_file.IsOpen()) {
return false;
}
if (!icon_file.WriteBytes(&icon_dir, sizeof(IconDir))) {
return false;
}
std::size_t image_offset = sizeof(IconDir) + (sizeof(IconDirEntry) * scale_sizes.size());
for (std::size_t i = 0; i < scale_sizes.size(); i++) {
const int image_size = scale_sizes[i] * scale_sizes[i] * bytes_per_pixel;
const IconDirEntry icon_entry{
.width = static_cast<BYTE>(scale_sizes[i]),
.height = static_cast<BYTE>(scale_sizes[i]),
.color_count = 0,
.reserved = 0,
.planes = 1,
.bit_count = bytes_per_pixel * 8,
.bytes_in_res = static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
.image_offset = static_cast<DWORD>(image_offset),
};
image_offset += icon_entry.bytes_in_res;
if (!icon_file.WriteBytes(&icon_entry, sizeof(icon_entry))) {
return false;
}
}
for (std::size_t i = 0; i < scale_sizes.size(); i++) {
const QImage scaled_image = source_image.scaled(
scale_sizes[i], scale_sizes[i], Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
const BITMAPINFOHEADER info_header{
.biSize = sizeof(BITMAPINFOHEADER),
.biWidth = scaled_image.width(),
.biHeight = scaled_image.height() * 2,
.biPlanes = 1,
.biBitCount = bytes_per_pixel * 8,
.biCompression = BI_RGB,
.biSizeImage{},
.biXPelsPerMeter{},
.biYPelsPerMeter{},
.biClrUsed{},
.biClrImportant{},
};
if (!icon_file.WriteBytes(&info_header, sizeof(info_header))) {
return false;
}
for (int y = 0; y < scaled_image.height(); y++) {
const auto* line = scaled_image.scanLine(scaled_image.height() - 1 - y);
std::vector<u8> line_data(scaled_image.width() * bytes_per_pixel);
std::memcpy(line_data.data(), line, line_data.size());
if (!icon_file.WriteBytes(line_data.data(), line_data.size())) {
return false;
}
}
}
icon_file.Close();
return true;
#elif defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
if (!image.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
return true;
#else
return false;
#endif
}

View File

@@ -4,6 +4,7 @@
#pragma once
#include <filesystem>
#include <QFont>
#include <QString>
@@ -19,3 +20,18 @@ QString ReadableByteSize(qulonglong size);
* @return QPixmap circle pixmap
*/
QPixmap CreateCirclePixmapFromColor(const QColor& color);
/**
* Gets the game icon from SMDH data.
* @param smdh_data SMDH data
* @return QPixmap game icon
*/
QPixmap GetQPixmapFromSMDH(std::vector<u8>& smdh_data);
/**
* Saves a windows icon to a file
* @param path The icons path
* @param image The image to save
* @return bool If the operation succeeded
*/
[[nodiscard]] bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image);