citra_qt: Add support for game desktop shortcuts
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OpenSauce04
parent
dafa96b39c
commit
89a119dbe9
@@ -6,6 +6,12 @@
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#include <cmath>
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#include <QPainter>
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#include "citra_qt/util/util.h"
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#include "core/loader/smdh.h"
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#ifdef _WIN32
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#include <windows.h>
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#include "common/file_util.h"
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#endif
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QFont GetMonospaceFont() {
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QFont font(QStringLiteral("monospace"));
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@@ -36,3 +42,120 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
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painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
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return circle_pixmap;
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}
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QPixmap GetQPixmapFromSMDH(std::vector<u8>& smdh_data) {
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Loader::SMDH smdh;
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std::memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
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bool large = true;
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std::vector<u16> icon_data = smdh.GetIcon(large);
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const uchar* data = reinterpret_cast<const uchar*>(icon_data.data());
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int size = large ? 48 : 24;
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QImage icon(data, size, size, QImage::Format::Format_RGB16);
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return QPixmap::fromImage(icon);
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}
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bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image) {
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#if defined(WIN32)
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#pragma pack(push, 2)
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struct IconDir {
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WORD id_reserved;
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WORD id_type;
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WORD id_count;
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};
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struct IconDirEntry {
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BYTE width;
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BYTE height;
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BYTE color_count;
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BYTE reserved;
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WORD planes;
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WORD bit_count;
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DWORD bytes_in_res;
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DWORD image_offset;
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};
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#pragma pack(pop)
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const QImage source_image = image.convertToFormat(QImage::Format_RGB32);
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constexpr std::array<int, 7> scale_sizes{256, 128, 64, 48, 32, 24, 16};
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constexpr int bytes_per_pixel = 4;
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const IconDir icon_dir{
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.id_reserved = 0,
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.id_type = 1,
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.id_count = static_cast<WORD>(scale_sizes.size()),
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};
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FileUtil::IOFile icon_file(icon_path.string(), "wb");
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if (!icon_file.IsOpen()) {
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return false;
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}
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if (!icon_file.WriteBytes(&icon_dir, sizeof(IconDir))) {
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return false;
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}
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std::size_t image_offset = sizeof(IconDir) + (sizeof(IconDirEntry) * scale_sizes.size());
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for (std::size_t i = 0; i < scale_sizes.size(); i++) {
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const int image_size = scale_sizes[i] * scale_sizes[i] * bytes_per_pixel;
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const IconDirEntry icon_entry{
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.width = static_cast<BYTE>(scale_sizes[i]),
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.height = static_cast<BYTE>(scale_sizes[i]),
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.color_count = 0,
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.reserved = 0,
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.planes = 1,
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.bit_count = bytes_per_pixel * 8,
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.bytes_in_res = static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
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.image_offset = static_cast<DWORD>(image_offset),
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};
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image_offset += icon_entry.bytes_in_res;
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if (!icon_file.WriteBytes(&icon_entry, sizeof(icon_entry))) {
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return false;
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}
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}
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for (std::size_t i = 0; i < scale_sizes.size(); i++) {
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const QImage scaled_image = source_image.scaled(
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scale_sizes[i], scale_sizes[i], Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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const BITMAPINFOHEADER info_header{
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.biSize = sizeof(BITMAPINFOHEADER),
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.biWidth = scaled_image.width(),
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.biHeight = scaled_image.height() * 2,
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.biPlanes = 1,
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.biBitCount = bytes_per_pixel * 8,
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.biCompression = BI_RGB,
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.biSizeImage{},
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.biXPelsPerMeter{},
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.biYPelsPerMeter{},
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.biClrUsed{},
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.biClrImportant{},
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};
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if (!icon_file.WriteBytes(&info_header, sizeof(info_header))) {
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return false;
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}
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for (int y = 0; y < scaled_image.height(); y++) {
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const auto* line = scaled_image.scanLine(scaled_image.height() - 1 - y);
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std::vector<u8> line_data(scaled_image.width() * bytes_per_pixel);
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std::memcpy(line_data.data(), line, line_data.size());
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if (!icon_file.WriteBytes(line_data.data(), line_data.size())) {
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return false;
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}
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}
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}
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icon_file.Close();
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return true;
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#elif defined(__linux__) || defined(__FreeBSD__)
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// Convert and write the icon as a PNG
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if (!image.save(QString::fromStdString(icon_path.string()))) {
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LOG_ERROR(Frontend, "Could not write icon as PNG to file");
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} else {
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LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
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}
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return true;
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#else
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return false;
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#endif
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}
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@@ -4,6 +4,7 @@
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#pragma once
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#include <filesystem>
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#include <QFont>
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#include <QString>
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@@ -19,3 +20,18 @@ QString ReadableByteSize(qulonglong size);
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* @return QPixmap circle pixmap
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*/
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QPixmap CreateCirclePixmapFromColor(const QColor& color);
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/**
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* Gets the game icon from SMDH data.
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* @param smdh_data SMDH data
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* @return QPixmap game icon
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*/
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QPixmap GetQPixmapFromSMDH(std::vector<u8>& smdh_data);
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/**
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* Saves a windows icon to a file
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* @param path The icons path
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* @param image The image to save
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* @return bool If the operation succeeded
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*/
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[[nodiscard]] bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image);
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