Artic Base: Implement DLC support and other fixes (#173)

* Artic Base: Implement DLC support and other fixes

* Fix per game settings not working with artic loader

* Fix compilation error
This commit is contained in:
PabloMK7
2024-07-09 23:35:29 +02:00
parent ccabbaf2ac
commit a19a4fad7e
16 changed files with 992 additions and 236 deletions

View File

@@ -21,7 +21,10 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/am_app.h"
#include "core/hle/service/am/am_net.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/cfg/cfg_u.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/fs/fs_user.h"
#include "core/loader/artic.h"
@@ -335,9 +338,28 @@ ResultStatus Apploader_Artic::Load(std::shared_ptr<Kernel::Process>& process) {
system.ArchiveManager().RegisterArticSaveDataSource(client);
system.ArchiveManager().RegisterArticExtData(client);
system.ArchiveManager().RegisterArticNCCH(client);
system.ArchiveManager().RegisterArticSystemSaveData(client);
auto fs_user = system.ServiceManager().GetService<Service::FS::FS_USER>("fs:USER");
fs_user->RegisterSecureValueBackend(std::make_shared<FileSys::ArticSecureValueBackend>(client));
if (fs_user.get()) {
fs_user->RegisterSecureValueBackend(
std::make_shared<FileSys::ArticSecureValueBackend>(client));
}
auto cfg = system.ServiceManager().GetService<Service::CFG::CFG_U>("cfg:u");
if (cfg.get()) {
cfg->UseArticClient(client);
}
auto amnet = system.ServiceManager().GetService<Service::AM::AM_NET>("am:net");
if (amnet.get()) {
amnet->UseArticClient(client);
}
auto amapp = system.ServiceManager().GetService<Service::AM::AM_APP>("am:app");
if (amapp.get()) {
amapp->UseArticClient(client);
}
ParseRegionLockoutInfo(ncch_program_id);

View File

@@ -21,8 +21,9 @@ public:
Apploader_Artic(Core::System& system_, const std::string& server_addr, u16 server_port)
: AppLoader(system_, FileUtil::IOFile()) {
client = std::make_shared<Network::ArticBase::Client>(server_addr, server_port);
client->SetCommunicationErrorCallback([&system_]() {
system_.SetStatus(Core::System::ResultStatus::ErrorArticDisconnected);
client->SetCommunicationErrorCallback([&system_](const std::string& msg) {
system_.SetStatus(Core::System::ResultStatus::ErrorArticDisconnected,
msg.empty() ? nullptr : msg.c_str());
});
client->SetArticReportTrafficCallback(
[&system_](u32 bytes) { system_.ReportArticTraffic(bytes); });