android: Implemented custom layout customization GUI
This commit also changes the name of the 'Portrait' landscape layout to 'Original' Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
This commit is contained in:
committed by
OpenSauce04
parent
b293a253f5
commit
e884d5f3f3
@@ -121,7 +121,7 @@ FramebufferLayout PortraitTopFullFrameLayout(u32 width, u32 height, bool swapped
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
|
||||
FramebufferLayout res{width, height, true, true, {}, {}};
|
||||
FramebufferLayout res{width, height, true, true, {}, {}, true, true};
|
||||
// Default layout gives equal screen sizes to the top and bottom screen
|
||||
Common::Rectangle<u32> screen_window_area{0, 0, width, height / 2};
|
||||
Common::Rectangle<u32> top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
|
||||
@@ -305,7 +305,7 @@ FramebufferLayout HybridScreenLayout(u32 width, u32 height, bool swapped, bool u
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
|
||||
FramebufferLayout res{width, height, true, true, {}, {}, !upright, true, {}};
|
||||
FramebufferLayout res{width, height, true, true, {}, {}, !upright, false, true, {}};
|
||||
|
||||
// Split the window into two parts. Give 2.25x width to the main screen,
|
||||
// and make a bar on the right side with 1x width top screen and 1.25x width bottom screen
|
||||
@@ -386,7 +386,8 @@ FramebufferLayout CustomFrameLayout(u32 width, u32 height, bool is_swapped, bool
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
|
||||
FramebufferLayout res{width, height, true, true, {}, {}, !Settings::values.upright_screen};
|
||||
FramebufferLayout res{
|
||||
width, height, true, true, {}, {}, !Settings::values.upright_screen, is_portrait_mode};
|
||||
u16 top_x = is_portrait_mode ? Settings::values.custom_portrait_top_x.GetValue()
|
||||
: Settings::values.custom_top_x.GetValue();
|
||||
u16 top_width = is_portrait_mode ? Settings::values.custom_portrait_top_width.GetValue()
|
||||
@@ -629,9 +630,7 @@ FramebufferLayout GetCardboardSettings(const FramebufferLayout& layout) {
|
||||
|
||||
return new_layout;
|
||||
}
|
||||
/*f
|
||||
* TODO: remove this?
|
||||
*/
|
||||
|
||||
std::pair<unsigned, unsigned> GetMinimumSizeFromPortraitLayout() {
|
||||
u32 min_width, min_height;
|
||||
min_width = Core::kScreenTopWidth;
|
||||
|
||||
@@ -61,7 +61,7 @@ struct FramebufferLayout {
|
||||
Common::Rectangle<u32> top_screen;
|
||||
Common::Rectangle<u32> bottom_screen;
|
||||
bool is_rotated = true;
|
||||
|
||||
bool is_portrait = false;
|
||||
bool additional_screen_enabled;
|
||||
Common::Rectangle<u32> additional_screen;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user