7 Commits

Author SHA1 Message Date
GPUCode
88ea66053e
Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
2023-08-02 01:40:39 +03:00
zhupengfei
748a9849ec
citra_qt/multiplayer: retranslate multiplayer dialogs 2018-10-10 18:21:22 +08:00
James Rowe
2be02f221d Fix player list not showing in lobby. Fix host and direct connect crashing citra 2018-04-19 10:28:18 -06:00
James Rowe
01b49b7e78 Fix compilation issue where unique_ptr needs full class declaration 2018-04-19 10:28:17 -06:00
James Rowe
c635c7f40d Address more review comments
* Make Validation a singleton instead
* Wording changes for error messages
* Smart pointers for Ui members
* Other minor nitpicks
2018-04-19 10:28:17 -06:00
James Rowe
601fd81d5c Address review comments 2018-04-19 10:28:16 -06:00
James Rowe
871196bc10 Citra-qt: Add multiplayer ui 2018-04-19 10:28:14 -06:00