11 Commits

Author SHA1 Message Date
OpenSauce
fe01009dca Add turbo speed hotkey (#605)
* Add the turbo slider

* [WIP] Add fast forward toggle hotkey

* Make Increase/Decrease speed hotkeys change turbo key instead of `frame_limit`

* Allow non-runtime editable settings on `general` settings tab`

* `frame_limit` is now  non-runtime-editable

* Disable `toggle per game speed limit` if turbo mode is set

* Reset `frame_limit` back to initial value once the emulator closes

* Improve `AdjustSpeedLimit`

- Set frameskip value directly
- Bypass if turbo mode isn't active

* Some code cleanup

* Move `turbo_speed_slider` from UISettings to CommonSettings

Also rename to just `turbo_speed`

* android: Add turbo mode hotkey

* Fixed build failure + Applied clang-format

* configure_general.ui Make padding on right side of sliders consistent

Not sure why there's a difference here, so I just threw in a spacer

* android: Corrected build failures caused by bad merge

* Updated `turbo_speed_description` to be a little more descriptive

* android: Corrected turbo crash caused by bad JNI function names

* Updated license headers

* HotkeyFunctions.kt: Fixed minor fomatting irregularities

* Applied clang-format

---------

Co-authored-by: kleidis <167202775+kleidis@users.noreply.github.com>
# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/NativeLibrary.kt
2025-04-19 18:26:45 +02:00
GPUCode
48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
Lioncash
ba6eb5285d yuzu/configuration: Make function naming consistent 2019-07-06 15:01:41 +02:00
Adityarup Laha
5fa25fcf13
citra-qt: Add base support for hotkey reconfiguration + UI (whole of PR citra-emu/citra#3786)
* Adds a new Hotkeys tab in the Controls group.
* Right click to reconfigure.
* See the original PR for more details & screenshots.
2019-01-20 16:12:10 +05:30
Lioncash
d87961bad3 yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-09 15:51:19 +01:00
zhupengfei
ab07d44193
citra_qt/configuration: fix language configuration issues 2018-11-03 09:34:01 +08:00
fearlessTobi
96ee82c464 configure_general: Add an option to reset defaults 2018-10-27 22:43:29 +02:00
zhupengfei
90f9d32f13
citra_qt: Add Game List configuration
This adds a Game List configuration group box which is similar to yuzu's, with features including icon size setting, row 1/2 text, and ability to hide invalid titles (those without a valid SMDH). I also added a UI tab and moved the language and theme settings there.
2018-10-09 22:37:21 +08:00
Lioncash
cb1825a769 qt/hotkey: Get rid of global hotkey map instance
Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.

This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-25 13:43:11 +02:00
wwylele
62890b253e citra_qt: load translation from resource 2017-12-16 13:11:05 +02:00
Lioncash
1631e99eed citra-qt: Move config dialog code to its own directory 2017-04-03 20:43:13 -06:00