a86d7cacc1Move and rename the MemoryAccesses class to MemoryAccessTracker.
Henrik Rydgard
2016-04-29 08:50:21 +02:00
90501f20e6Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
Henrik Rydgård
2016-04-29 02:17:31 +02:00
a442ee07f4Debugger fix
Henrik Rydgard
2016-04-28 22:30:01 +02:00
251f29dd7fOptimize the vertex loader, nearly doubling its speed.
Henrik Rydgard
2016-04-28 21:43:49 +02:00
2403e86cbbDon't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
Henrik Rydgard
2016-04-28 20:17:35 +02:00
d00e2340c6Move "&" to their proper place, add missing includes and make some properly relative.
Henrik Rydgard
2016-04-28 19:40:11 +02:00
47ff008817Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
2016-04-28 19:01:47 +02:00
0cf15f64efRemove late accesses to attribute_config
Henrik Rydgard
2016-04-28 18:07:34 +02:00
fda578e19dMerge pull request #1727 from MerryMage/minor-commit
bunnei
2016-04-28 09:47:08 -04:00
2f76dc6758Merge pull request #1722 from MerryMage/soundtouch
bunnei
2016-04-28 09:45:15 -04:00
e8b2fd4a18Merge pull request #1721 from bunnei/cleanup-pr-1447
bunnei
2016-04-26 22:43:24 -04:00
12f72a6597y2r_u: Cleanup some formatting.
bunnei
2016-04-26 19:49:19 -04:00
61992170acMerge pull request #1447 from JamePeng/update-y2r-service
bunnei
2016-04-26 19:29:57 -04:00
dc4217589bMerge pull request #1720 from linkmauve/fix-qt
linkmauve
2016-04-26 21:15:20 +01:00
591ffad670Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
Emmanuel Gil Peyrot
2016-04-26 21:01:11 +01:00
15c907317cMerge pull request #1710 from hrydgard/optimize-event-breakpoints
bunnei
2016-04-25 21:37:43 -04:00
28de7f584eMerge pull request #1714 from smspillaz/fix-1711
bunnei
2016-04-25 09:08:25 -04:00
555907ce8dDSP/Pipe: There are 8 pipes
MerryMage
2016-04-24 09:12:15 +01:00
599dc2bbb5travis: Install cmake 3.1
Sam Spilsbury
2016-04-25 09:40:12 +08:00
656a442433shader: Shader size is long uint, not uint.
Sam Spilsbury
2016-04-24 23:41:44 +08:00
c6709d97bcshader: Handle non-CALL opcodes with a break
Sam Spilsbury
2016-04-24 23:41:25 +08:00
bbffa6ad69shader: Format string must be provided inline and not as a variable
Sam Spilsbury
2016-04-24 23:40:52 +08:00
e16541e47cam: title_id is long long uint
Sam Spilsbury
2016-04-24 23:40:41 +08:00
ef6873980eassert: Allow UNREACHABLE_MSG to have just one argument
Sam Spilsbury
2016-04-24 23:40:14 +08:00
df81fa11fcCMakeLists: Use imported version of Threads::Threads
Sam Spilsbury
2016-04-24 23:39:25 +08:00
01a1555b5dReplace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
Henrik Rydgard
2016-04-24 14:19:49 +02:00