ConfigureEnhancements 0 0 440 950 0 0 Form Renderer 0 0 0 0 Internal Resolution Auto (Window Size) Native (400x240) 2x Native (800x480) 3x Native (1200x720) 4x Native (1600x960) 5x Native (2000x1200) 6x Native (2400x1440) 7x Native (2800x1680) 8x Native (3200x1920) 9x Native (3600x2160) 10x Native (4000x2400) Enable Linear Filtering 0 0 0 0 Post-Processing Shader 0 0 0 0 Texture Filter None Anime4K Bicubic ScaleForce xBRZ MMPX Stereoscopy Stereoscopic 3D Mode Off Side by Side Reverse Side by Side Anaglyph Interlaced Reverse Interlaced Depth % 0 100 0 Eye to Render in Monoscopic Mode Left Eye (default) Right Eye Disable Right Eye Rendering <html><head/><body><p>Disable Right Eye Rendering</p><p>Disables rendering the right eye image when not using stereoscopic mode. Greatly improves performance in some applications, but can cause flickering in others.</p></body></html> Utility <html><head/><body><p>Replace textures with PNG files.</p><p>Textures are loaded from load/textures/[Title ID]/.</p></body></html> Use Custom Textures <html><head/><body><p>Dump textures to PNG files.</p><p>Textures are dumped to dump/textures/[Title ID]/.</p></body></html> Dump Textures <html><head/><body><p>Load all custom textures into memory on boot, instead of loading them when the application requires them.</p></body></html> Preload Custom Textures <html><head/><body><p>Load custom textures asynchronously with background threads to reduce loading stutter</p></body></html> Async Custom Texture Loading Qt::Vertical 20 270 resolution_factor_combobox toggle_linear_filter shader_combobox texture_filter_combobox render_3d_combobox factor_3d mono_rendering_eye toggle_custom_textures toggle_dump_textures toggle_preload_textures