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azahar-UWP/src/video_core/renderer_opengl
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Subv 46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
..
generated
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
gl_rasterizer_cache.cpp
OpenGL: Fix state tracking in situations with reused object handles
2015-08-06 00:59:37 -03:00
gl_rasterizer_cache.h
OpenGL renderer
2015-05-22 15:51:18 -07:00
gl_rasterizer.cpp
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
gl_rasterizer.h
Shader: Move shader code to its own subdirectory, "shader".
2015-08-15 17:33:42 -04:00
gl_resource_manager.h
OpenGL: Fix state tracking in situations with reused object handles
2015-08-06 00:59:37 -03:00
gl_shader_util.cpp
Asserts: break/crash program, fit to style guide; log.h->assert.h
2015-02-10 18:30:31 -08:00
gl_shader_util.h
License change
2014-12-20 21:20:24 -08:00
gl_shaders.h
Pica: Use zero for the SecondaryFragmentColor source.
2015-05-31 01:52:42 -04:00
gl_state.cpp
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
gl_state.h
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
pica_to_gl.h
GLRasterizer: Implemented stencil testing in the hw renderer.
2015-08-20 10:11:09 -05:00
renderer_opengl.cpp
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
2015-08-05 22:55:22 -03:00
renderer_opengl.h
OpenGL renderer
2015-05-22 15:51:18 -07:00
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