#
# Cross Platform Makefile (example_sdl2_cpu)
# Compatible with MSYS2/MINGW, Linux and macOS
#
# You will need SDL2 (http://www.libsdl.org):
# Linux:  apt-get install libsdl2-dev
# macOS:  brew install sdl2
# MSYS2:  pacman -S mingw-w64-i686-SDL2
#

EXE = example_sdl2_cpu
IMGUI_DIR = ../..
SOURCES = main.cpp
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_cpu.cpp
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s)
SDL2_CONFIG ?= $(shell if command -v sdl2-config >/dev/null 2>&1; then command -v sdl2-config; elif [ -x /opt/homebrew/bin/sdl2-config ]; then echo /opt/homebrew/bin/sdl2-config; elif [ -x /usr/local/bin/sdl2-config ]; then echo /usr/local/bin/sdl2-config; else echo sdl2-config; fi)

CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
OPTFLAGS ?= -O2
CXXFLAGS += -g $(OPTFLAGS) -Wall -Wformat
LIBS =

##---------------------------------------------------------------------
## BUILD FLAGS PER PLATFORM
##---------------------------------------------------------------------

ifeq ($(UNAME_S), Linux) #LINUX
	ECHO_MESSAGE = "Linux"
	LIBS += `$(SDL2_CONFIG) --libs`

	CXXFLAGS += `$(SDL2_CONFIG) --cflags`
	CFLAGS = $(CXXFLAGS)
endif

ifeq ($(UNAME_S), Darwin) #APPLE
	ECHO_MESSAGE = "Mac OS X"
	LIBS += `$(SDL2_CONFIG) --libs`
	CXXFLAGS += `$(SDL2_CONFIG) --cflags`
	CXXFLAGS += -I/usr/local/include -I/opt/local/include
	CFLAGS = $(CXXFLAGS)
endif

ifeq ($(OS), Windows_NT)
	ECHO_MESSAGE = "MinGW"
	LIBS += -lgdi32 `pkg-config --static --libs sdl2`

	CXXFLAGS += `pkg-config --cflags sdl2`
	CFLAGS = $(CXXFLAGS)
endif

##---------------------------------------------------------------------
## BUILD RULES
##---------------------------------------------------------------------

%.o:%.cpp
	$(CXX) $(CXXFLAGS) -c -o $@ $<

%.o:$(IMGUI_DIR)/%.cpp
	$(CXX) $(CXXFLAGS) -c -o $@ $<

%.o:$(IMGUI_DIR)/backends/%.cpp
	$(CXX) $(CXXFLAGS) -c -o $@ $<

all: $(EXE)
	@echo Build complete for $(ECHO_MESSAGE)

$(EXE): $(OBJS)
	$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)

clean:
	rm -f $(EXE) $(OBJS)
