ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
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@@ -2061,6 +2061,7 @@ struct ImDrawList
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// NB: all primitives needs to be reserved via PrimReserve() beforehand!
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IMGUI_API void ResetForNewFrame();
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IMGUI_API void ClearFreeMemory();
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IMGUI_API void PopUnusedDrawCmd();
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IMGUI_API void PrimReserve(int idx_count, int vtx_count);
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IMGUI_API void PrimUnreserve(int idx_count, int vtx_count);
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IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col); // Axis aligned rectangle (composed of two triangles)
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