Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). (#1603, #5204)
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@@ -3423,7 +3423,8 @@ namespace ImGui
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IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
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IMGUI_API void ClearDragDrop();
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IMGUI_API bool IsDragDropPayloadBeingAccepted();
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IMGUI_API void RenderDragDropTargetRect(const ImRect& bb, const ImRect& item_clip_rect);
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IMGUI_API void RenderDragDropTargetRectForItem(const ImRect& bb);
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IMGUI_API void RenderDragDropTargetRectEx(ImDrawList* draw_list, const ImRect& bb);
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// Typing-Select API
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// (provide Windows Explorer style "select items by typing partial name" + "cycle through items by typing same letter" feature)
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