Added a UserData void *pointer so that the callback functions can access user state
"Just in case a project has adverse reactions to adding globals or statics in their own code."
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@@ -427,6 +427,9 @@ struct ImGuiIO
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// User Functions
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//------------------------------------------------------------------
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// Store your own data for retrieval by callbacks.
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void* UserData; // = NULL
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// REQUIRED: rendering function.
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// See example code if you are unsure of how to implement this.
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void (*RenderDrawListsFn)(ImDrawList** const draw_lists, int count);
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