Backends: DirectX12: reuse a command list and allocator for texture uploads. (#8963, #8465)

This commit is contained in:
Rémy Tassoux
2025-09-29 15:45:17 +02:00
committed by ocornut
parent 1c87024840
commit 217bc445ff
2 changed files with 20 additions and 13 deletions
+2
View File
@@ -73,6 +73,8 @@ Other Changes:
- Backends: all backends call ImGuiPlatformIO::ClearPlatformHandlers() and
ClearRendererHandlers() on shutdown, so as not to leave function pointers
which may be dangling when using backend in e.g. DLL. (#8945, #2769)
- Backends: DirectX12: reuse a command list and allocator for texture uploads instead
of recreating them each time. (#8963, #8465) [@RT2Code]
- Backends: OpenGL3: fixed GL loader to work on Haiku OS which does not support
`RTLD_NOLOAD`. (#8952) [@Xottab-DUTY, @threedeyes]
- Backends: SDL2,SDL3: avoid using the SDL_GetGlobalMouseState() path when one of our