Removed old nested structure: renaming ImGuiStorage::ImGuiStoragePair type to ImGuiStoragePair (simpler for many languages).

This commit is contained in:
ocornut
2024-06-10 19:33:06 +02:00
parent 7538ca6f40
commit 22d65c7949
3 changed files with 27 additions and 18 deletions
+17 -11
View File
@@ -28,7 +28,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.90.9 WIP"
#define IMGUI_VERSION_NUM 19080
#define IMGUI_VERSION_NUM 19081
#define IMGUI_HAS_TABLE
/*
@@ -178,7 +178,8 @@ struct ImGuiOnceUponAFrame; // Helper for running a block of code not mo
struct ImGuiPayload; // User data payload for drag and drop operations
struct ImGuiPlatformImeData; // Platform IME data for io.SetPlatformImeDataFn() function.
struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use)
struct ImGuiStorage; // Helper for key->value storage
struct ImGuiStorage; // Helper for key->value storage (container sorted by key)
struct ImGuiStoragePair; // Helper for key->value storage (pair)
struct ImGuiStyle; // Runtime data for styling/colors
struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
struct ImGuiTableColumnSortSpecs; // Sorting specification for one column of a table
@@ -2460,6 +2461,16 @@ struct ImGuiTextBuffer
IMGUI_API void appendfv(const char* fmt, va_list args) IM_FMTLIST(2);
};
// [Internal] Key+Value for ImGuiStorage
struct ImGuiStoragePair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
ImGuiStoragePair(ImGuiID _key, int _val) { key = _key; val_i = _val; }
ImGuiStoragePair(ImGuiID _key, float _val) { key = _key; val_f = _val; }
ImGuiStoragePair(ImGuiID _key, void* _val) { key = _key; val_p = _val; }
};
// Helper: Key->Value storage
// Typically you don't have to worry about this since a storage is held within each Window.
// We use it to e.g. store collapse state for a tree (Int 0/1)
@@ -2471,15 +2482,6 @@ struct ImGuiTextBuffer
struct ImGuiStorage
{
// [Internal]
struct ImGuiStoragePair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
ImGuiStoragePair(ImGuiID _key, int _val) { key = _key; val_i = _val; }
ImGuiStoragePair(ImGuiID _key, float _val) { key = _key; val_f = _val; }
ImGuiStoragePair(ImGuiID _key, void* _val) { key = _key; val_p = _val; }
};
ImVector<ImGuiStoragePair> Data;
// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
@@ -2508,6 +2510,10 @@ struct ImGuiStorage
IMGUI_API void BuildSortByKey();
// Obsolete: use on your own storage if you know only integer are being stored (open/close all tree nodes)
IMGUI_API void SetAllInt(int val);
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//typedef ::ImGuiStoragePair ImGuiStoragePair; // 1.90.8: moved type outside struct
#endif
};
// Helper: Manually clip large list of items.