Fonts: make ImFont::Sources a vector.
Later it should become a ImSpan<>
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@@ -3759,8 +3759,7 @@ struct ImFont
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// Conceptually Sources[] is the list of font sources merged to create this font.
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ImGuiID FontId; // Unique identifier for the font
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float DefaultSize; // 4 // in // Default font size
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short SourcesCount; // 2 // in // Number of ImFontConfig involved in creating this font. Usually 1, or >1 when merging multiple font sources into one ImFont.
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ImFontConfig* Sources; // 4-8 // in // Pointer within ContainerAtlas->Sources[], to SourcesCount instances
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ImVector<ImFontConfig*> Sources; // 16 // in // List of sources. Pointers within ContainerAtlas->Sources[]
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ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...').
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ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?')
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float Scale; // 4 // in // Base font scale (~1.0f), multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
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@@ -3773,7 +3772,7 @@ struct ImFont
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IMGUI_API ImFontBaked* GetFontBaked(float font_size); // Get or create baked data for given size
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IMGUI_API bool IsGlyphInFont(ImWchar c);
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bool IsLoaded() const { return ContainerAtlas != NULL; }
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const char* GetDebugName() const { return Sources ? Sources[0].Name : "<unknown>"; } // Fill ImFontConfig::Name.
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const char* GetDebugName() const { return Sources.Size ? Sources[0]->Name : "<unknown>"; } // Fill ImFontConfig::Name.
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// [Internal] Don't use!
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// 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.
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