Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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@@ -15,6 +15,7 @@
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#pragma once
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#include "imgui.h" // IMGUI_IMPL_API
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#ifndef IMGUI_DISABLE
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#include <dxgiformat.h> // DXGI_FORMAT
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struct ID3D12Device;
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@@ -36,3 +37,5 @@ IMGUI_IMPL_API void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data, ID3
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// Use if you want to reset your rendering device without losing Dear ImGui state.
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IMGUI_IMPL_API void ImGui_ImplDX12_InvalidateDeviceObjects();
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IMGUI_IMPL_API bool ImGui_ImplDX12_CreateDeviceObjects();
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#endif // #ifndef IMGUI_DISABLE
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