InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)

+ Nav comments (#8059)
This commit is contained in:
ocornut
2024-10-14 13:53:13 +02:00
parent 20ae8bd4c3
commit 349af8766c
4 changed files with 12 additions and 2 deletions
+1
View File
@@ -833,6 +833,7 @@ enum ImGuiItemFlagsPrivate_
ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable()
ImGuiItemFlags_AllowOverlap = 1 << 14, // false // Allow being overlapped by another widget. Not-hovered to Hovered transition deferred by a frame.
ImGuiItemFlags_NoNavDisableMouseHover = 1 << 15, // false // Nav keyboard/gamepad mode doesn't disable hover.
// Controlled by widget code
ImGuiItemFlags_Inputable = 1 << 20, // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.