Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378)
Revert part ofac261203a5,9ee3d731b5(#8866, #8163, #7998, #7988) since we have a better solution.
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@@ -57,9 +57,6 @@ IMGUI_IMPL_API void ImGui_ImplSDLGPU3_UpdateTexture(ImTextureData* tex);
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struct ImGui_ImplSDLGPU3_RenderState
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{
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SDL_GPUDevice* Device;
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SDL_GPUSampler* SamplerLinear; // Bilinear filtering sampler
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SDL_GPUSampler* SamplerNearest; // Nearest/point filtering sampler
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SDL_GPUSampler* SamplerCurrent; // Current sampler (may be changed by callback)
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};
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#endif // #ifndef IMGUI_DISABLE
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