Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. (#9403)
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@@ -52,6 +52,11 @@ Other Changes:
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- Demo:
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- Extract 'Widgets->Tree Nodes->Selectable Nodes' out of the 'Advanced'
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demo for clarity (manual reimplementation of basic selection).
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- Backends:
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- Win32:
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- Uses `SetProcessDpiAwarenessContext()` instead of `SetThreadDpiAwarenessContext()`
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when available, fixing OpenGL DPI scaling issues as e.g. NVIDIA drivers tends
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to spawn multiple-thread to manage OpenGL. (#9403)
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