Windows, Style: Added style.WindowBorderHoverPadding setting to configure inner/outer padding applied to hit-testing of windows borders.
Amend3c7177c6,59f3c4fc2,ae7f833c6. Could be latched inside windows to be multi-dpi friendly, but likely won't matter soon.
This commit is contained in:
+1
-1
@@ -2083,7 +2083,7 @@ struct ImGuiContext
|
||||
ImVector<ImGuiWindowStackData> CurrentWindowStack;
|
||||
ImGuiStorage WindowsById; // Map window's ImGuiID to ImGuiWindow*
|
||||
int WindowsActiveCount; // Number of unique windows submitted by frame
|
||||
ImVec2 WindowsHoverPadding; // Padding around resizable windows for which hovering on counts as hovering the window == ImMax(style.TouchExtraPadding, WINDOWS_HOVER_PADDING).
|
||||
float WindowsBorderHoverPadding; // Padding around resizable windows for which hovering on counts as hovering the window == ImMax(style.TouchExtraPadding, style.WindowBorderHoverPadding). This isn't so multi-dpi friendly.
|
||||
ImGuiID DebugBreakInWindow; // Set to break in Begin() call.
|
||||
ImGuiWindow* CurrentWindow; // Window being drawn into
|
||||
ImGuiWindow* HoveredWindow; // Window the mouse is hovering. Will typically catch mouse inputs.
|
||||
|
||||
Reference in New Issue
Block a user