Nav: pressing gamepad north button activates context menus.

+ update ShowUserGuide().
This commit is contained in:
ocornut
2026-03-13 15:07:46 +01:00
parent b76ab6232d
commit 49ee151ed6
5 changed files with 21 additions and 8 deletions
+2 -2
View File
@@ -1508,8 +1508,8 @@ typedef ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN> ImBitAr
#define ImGuiKey_NavGamepadTweakFast ImGuiKey_GamepadR1
#define ImGuiKey_NavGamepadActivate (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceRight : ImGuiKey_GamepadFaceDown)
#define ImGuiKey_NavGamepadCancel (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceDown : ImGuiKey_GamepadFaceRight)
#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft
//#define ImGuiKey_NavGamepadInput ImGuiKey_GamepadFaceUp
#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft // Toggle menu layer. Hold to enable Windowing.
#define ImGuiKey_NavGamepadContextMenu ImGuiKey_GamepadFaceUp // Open context menu (same as Shift+F10)
enum ImGuiInputEventType
{