Examples: Vulkan: Added shader sources/references in the .cpp source.

This commit is contained in:
omar
2019-04-03 11:23:54 +02:00
parent 8dab7ac021
commit 5c4cc370bb
3 changed files with 32 additions and 5 deletions
@@ -3,7 +3,7 @@ layout(location = 0) out vec4 fColor;
layout(set=0, binding=0) uniform sampler2D sTexture;
layout(location = 0) in struct{
layout(location = 0) in struct {
vec4 Color;
vec2 UV;
} In;