Version 1.92.1
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// dear imgui, v1.92.1 WIP
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// dear imgui, v1.92.1
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// (internal structures/api)
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// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
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@@ -2507,7 +2507,7 @@ struct ImGuiContext
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float FramerateSecPerFrameAccum;
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int WantCaptureMouseNextFrame; // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1.
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int WantCaptureKeyboardNextFrame; // "
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int WantTextInputNextFrame; // Copied in EndFrame() from g.PlatformImeData.WanttextInput. Needs to be set for some backends (SDL3) to emit character inputs.
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int WantTextInputNextFrame; // Copied in EndFrame() from g.PlatformImeData.WantTextInput. Needs to be set for some backends (SDL3) to emit character inputs.
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ImVector<char> TempBuffer; // Temporary text buffer
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char TempKeychordName[64];
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