ImGuiTextIndex: rename member.
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+5
-5
@@ -804,13 +804,13 @@ struct ImChunkStream
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// Maintain a line index for a text buffer. This is a strong candidate to be moved into the public API.
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struct ImGuiTextIndex
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{
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ImVector<int> LineOffsets;
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ImVector<int> Offsets;
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int EndOffset = 0; // Because we don't own text buffer we need to maintain EndOffset (may bake in LineOffsets?)
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void clear() { LineOffsets.clear(); EndOffset = 0; }
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int size() { return LineOffsets.Size; }
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const char* get_line_begin(const char* base, int n) { return base + LineOffsets[n]; }
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const char* get_line_end(const char* base, int n) { return base + (n + 1 < LineOffsets.Size ? (LineOffsets[n + 1] - 1) : EndOffset); }
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void clear() { Offsets.clear(); EndOffset = 0; }
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int size() { return Offsets.Size; }
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const char* get_line_begin(const char* base, int n) { return base + Offsets[n]; }
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const char* get_line_end(const char* base, int n) { return base + (n + 1 < Offsets.Size ? (Offsets[n + 1] - 1) : EndOffset); }
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void append(const char* base, int old_size, int new_size);
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};
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