Backends: avoid null dereference in metal and osx shutdown (#6385, #6334)

Co-authored-by: Alexander Rath <alex@ist.besonders.cool>
This commit is contained in:
Alex
2023-05-04 17:18:29 +02:00
committed by GitHub
co-authored by Alexander Rath
parent 5dc6013713
commit 70cca1eac0
2 changed files with 6 additions and 4 deletions
+3 -2
View File
@@ -137,12 +137,13 @@ void ImGui_ImplMetal_Shutdown()
{
ImGui_ImplMetal_Data* bd = ImGui_ImplMetal_GetBackendData();
IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?");
ImGui_ImplMetal_DestroyDeviceObjects();
ImGui_ImplMetal_DestroyBackendData();
ImGuiIO& io = ImGui::GetIO();
io.BackendRendererName = nullptr;
io.BackendRendererUserData = nullptr;
io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset;
ImGui_ImplMetal_DestroyDeviceObjects();
ImGui_ImplMetal_DestroyBackendData();
}
void ImGui_ImplMetal_NewFrame(MTLRenderPassDescriptor* renderPassDescriptor)