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@@ -12,6 +12,10 @@
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#include "imgui_impl_glfw_vulkan.h"
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#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
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#define IMGUI_UNLIMITED_FRAME_RATE
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//#ifdef _DEBUG
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//#define IMGUI_VULKAN_DEBUG_REPORT
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//#endif
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static VkAllocationCallbacks* g_Allocator = NULL;
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static VkInstance g_Instance = VK_NULL_HANDLE;
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@@ -22,17 +26,17 @@ static VkSwapchainKHR g_Swapchain = VK_NULL_HANDLE;
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static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
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static uint32_t g_QueueFamily = 0;
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static VkQueue g_Queue = VK_NULL_HANDLE;
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static VkDebugReportCallbackEXT g_Debug_Report = VK_NULL_HANDLE;
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static VkFormat g_ImageFormat = VK_FORMAT_B8G8R8A8_UNORM;
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static VkFormat g_ViewFormat = VK_FORMAT_B8G8R8A8_UNORM;
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static VkColorSpaceKHR g_ColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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static VkSurfaceFormatKHR g_SurfaceFormat;
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static VkImageSubresourceRange g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
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static VkPresentModeKHR g_PresentMode;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static int fb_width, fb_height;
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static uint32_t g_BackBufferIndex = 0;
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static uint32_t g_BackbufferIndices[IMGUI_VK_QUEUED_FRAMES]; // keep track of recently rendered swapchain frame indices
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static uint32_t g_BackBufferCount = 0;
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static VkImage g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
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static VkImageView g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {};
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@@ -42,7 +46,8 @@ static uint32_t g_FrameIndex = 0;
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static VkCommandPool g_CommandPool[IMGUI_VK_QUEUED_FRAMES];
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static VkCommandBuffer g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES];
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static VkFence g_Fence[IMGUI_VK_QUEUED_FRAMES];
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static VkSemaphore g_Semaphore[IMGUI_VK_QUEUED_FRAMES];
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static VkSemaphore g_PresentCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES];
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static VkSemaphore g_RenderCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES];
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static VkClearValue g_ClearValue = {};
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@@ -76,14 +81,14 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
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VkSwapchainCreateInfoKHR info = {};
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info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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info.surface = g_Surface;
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info.imageFormat = g_ImageFormat;
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info.imageColorSpace = g_ColorSpace;
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info.imageFormat = g_SurfaceFormat.format;
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info.imageColorSpace = g_SurfaceFormat.colorSpace;
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info.imageArrayLayers = 1;
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info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
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info.presentMode = g_PresentMode;
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info.clipped = VK_TRUE;
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info.oldSwapchain = old_swapchain;
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VkSurfaceCapabilitiesKHR cap;
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@@ -93,6 +98,7 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
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info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount;
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else
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info.minImageCount = cap.minImageCount + 2;
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if (cap.currentExtent.width == 0xffffffff)
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{
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fb_width = w;
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@@ -120,14 +126,14 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
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// Create the Render Pass:
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{
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VkAttachmentDescription attachment = {};
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attachment.format = g_ViewFormat;
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attachment.format = g_SurfaceFormat.format;
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attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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attachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkAttachmentReference color_attachment = {};
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color_attachment.attachment = 0;
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color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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@@ -150,7 +156,7 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
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VkImageViewCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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info.viewType = VK_IMAGE_VIEW_TYPE_2D;
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info.format = g_ViewFormat;
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info.format = g_SurfaceFormat.format;
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info.components.r = VK_COMPONENT_SWIZZLE_R;
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info.components.g = VK_COMPONENT_SWIZZLE_G;
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info.components.b = VK_COMPONENT_SWIZZLE_B;
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@@ -184,20 +190,64 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
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}
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}
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(
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VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
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{
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printf("[vulkan] ObjectType: %i\nMessage: %s\n\n", objectType, pMessage );
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return VK_FALSE;
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}
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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static void setup_vulkan(GLFWwindow* window)
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{
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VkResult err;
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// Create Vulkan Instance
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{
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uint32_t glfw_extensions_count;
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const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extensions_count);
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uint32_t extensions_count;
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const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&extensions_count);
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VkInstanceCreateInfo create_info = {};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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create_info.enabledExtensionCount = glfw_extensions_count;
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create_info.enabledExtensionCount = extensions_count;
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create_info.ppEnabledExtensionNames = glfw_extensions;
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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// enabling multiple validation layers grouped as lunarg standard validation
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const char* layers[] = {"VK_LAYER_LUNARG_standard_validation"};
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create_info.enabledLayerCount = 1;
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create_info.ppEnabledLayerNames = layers;
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// need additional storage for char pointer to debug report extension
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const char** extensions = (const char**)malloc(sizeof(const char*) * (extensions_count + 1));
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for (size_t i = 0; i < extensions_count; i++)
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extensions[i] = glfw_extensions[i];
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extensions[ extensions_count ] = "VK_EXT_debug_report";
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create_info.enabledExtensionCount = extensions_count+1;
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create_info.ppEnabledExtensionNames = extensions;
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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free(extensions);
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// create the debug report callback
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VkDebugReportCallbackCreateInfoEXT debug_report_ci ={};
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debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
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debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
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debug_report_ci.pfnCallback = debug_report;
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debug_report_ci.pUserData = NULL;
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// get the proc address of the function pointer, required for used extensions
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PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
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(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
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err = vkCreateDebugReportCallbackEXT( g_Instance, &debug_report_ci, g_Allocator, &g_Debug_Report );
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check_vk_result(err);
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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}
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// Create Window Surface
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@@ -206,11 +256,21 @@ static void setup_vulkan(GLFWwindow* window)
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check_vk_result(err);
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}
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// Get GPU (WARNING here we assume the first gpu is one we can use)
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// Get GPU
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{
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uint32_t count = 1;
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err = vkEnumeratePhysicalDevices(g_Instance, &count, &g_Gpu);
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uint32_t gpu_count;
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
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check_vk_result(err);
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VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
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check_vk_result(err);
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// If a number >1 of GPUs got reported, you should find the best fit GPU for your purpose
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// e.g. VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU if available, or with the greatest memory available, etc.
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// for sake of simplicity we'll just take the first one, assuming it has a graphics queue family.
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g_Gpu = gpus[0];
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free(gpus);
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}
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// Get queue
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@@ -243,26 +303,83 @@ static void setup_vulkan(GLFWwindow* window)
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// Get Surface Format
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{
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VkFormat image_view_format[][2] = {{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM}, {VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM}};
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// Per Spec Format and View Format are expected to be the same unless VK_IMAGE_CREATE_MUTABLE_BIT was set at image creation
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// Assuming that the default behavior is without setting this bit, there is no need for separate Spawchain image and image view format
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// additionally several new color spaces were introduced with Vulkan Spec v1.0.40
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// hence we must make sure that a format with the mostly available color space, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, is found and used
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uint32_t count;
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vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, NULL);
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VkSurfaceFormatKHR *formats = (VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR) * count);
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vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, formats);
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for (size_t i = 0; i < sizeof(image_view_format) / sizeof(image_view_format[0]); i++)
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// first check if only one format, VK_FORMAT_UNDEFINED, is available, which would imply that any format is available
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if (count == 1)
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{
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for (uint32_t j = 0; j < count; j++)
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if( formats[0].format == VK_FORMAT_UNDEFINED )
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{
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if (formats[j].format == image_view_format[i][0])
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g_SurfaceFormat.format = VK_FORMAT_B8G8R8A8_UNORM;
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g_SurfaceFormat.colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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}
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else
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{ // no point in searching another format
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g_SurfaceFormat = formats[0];
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}
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}
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else
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{
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// request several formats, the first found will be used
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VkFormat requestSurfaceImageFormat[] = {VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM};
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VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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bool requestedFound = false;
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for (size_t i = 0; i < sizeof(requestSurfaceImageFormat) / sizeof(requestSurfaceImageFormat[0]); i++)
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{
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if( requestedFound ) {
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break;
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}
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for (uint32_t j = 0; j < count; j++)
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{
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g_ImageFormat = image_view_format[i][0];
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g_ViewFormat = image_view_format[i][1];
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g_ColorSpace = formats[j].colorSpace;
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if (formats[j].format == requestSurfaceImageFormat[i] && formats[j].colorSpace == requestSurfaceColorSpace)
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{
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g_SurfaceFormat = formats[j];
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requestedFound = true;
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}
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}
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}
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// if none of the requested image formats could be found, use the first available
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if (!requestedFound)
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g_SurfaceFormat = formats[0];
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}
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free(formats);
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}
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// Get Present Mode
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{
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// Requst a certain mode and confirm that it is available. If not use VK_PRESENT_MODE_FIFO_KHR which is mandatory
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#ifdef IMGUI_UNLIMITED_FRAME_RATE
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g_PresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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#else
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g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;
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#endif
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uint32_t count = 0;
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vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr);
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VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count);
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vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes);
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bool presentModeAvailable = false;
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for (size_t i = 0; i < count; i++)
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{
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if (presentModes[i] == g_PresentMode)
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{
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presentModeAvailable = true;
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break;
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}
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}
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if( !presentModeAvailable )
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g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; // always available
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}
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// Create Logical Device
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{
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int device_extension_count = 1;
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@@ -324,7 +441,9 @@ static void setup_vulkan(GLFWwindow* window)
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{
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VkSemaphoreCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_Semaphore[i]);
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err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_PresentCompleteSemaphore[i]);
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check_vk_result(err);
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err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_RenderCompleteSemaphore[i]);
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check_vk_result(err);
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}
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}
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@@ -364,7 +483,8 @@ static void cleanup_vulkan()
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vkDestroyFence(g_Device, g_Fence[i], g_Allocator);
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vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]);
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vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator);
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vkDestroySemaphore(g_Device, g_Semaphore[i], g_Allocator);
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vkDestroySemaphore(g_Device, g_PresentCompleteSemaphore[i], g_Allocator);
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vkDestroySemaphore(g_Device, g_RenderCompleteSemaphore[i], g_Allocator);
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}
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for (uint32_t i = 0; i < g_BackBufferCount; i++)
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{
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@@ -374,6 +494,13 @@ static void cleanup_vulkan()
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vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator);
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vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator);
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vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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// get the proc address of the function pointer, required for used extensions
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auto vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
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vkDestroyDebugReportCallbackEXT(g_Instance, g_Debug_Report, g_Allocator);
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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vkDestroyDevice(g_Device, g_Allocator);
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vkDestroyInstance(g_Instance, g_Allocator);
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}
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@@ -389,7 +516,7 @@ static void frame_begin()
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check_vk_result(err);
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}
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{
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err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_Semaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackBufferIndex);
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err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_PresentCompleteSemaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackbufferIndices[g_FrameIndex]);
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check_vk_result(err);
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}
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{
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|
@@ -405,7 +532,7 @@ static void frame_begin()
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VkRenderPassBeginInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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info.renderPass = g_RenderPass;
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info.framebuffer = g_Framebuffer[g_BackBufferIndex];
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info.framebuffer = g_Framebuffer[g_BackbufferIndices[g_FrameIndex]];
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info.renderArea.extent.width = fb_width;
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info.renderArea.extent.height = fb_height;
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|
info.clearValueCount = 1;
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|
@@ -418,28 +545,17 @@ static void frame_end()
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|
|
{
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|
|
VkResult err;
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|
|
vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]);
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|
|
{
|
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|
|
VkImageMemoryBarrier barrier = {};
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|
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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|
|
barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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|
barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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|
barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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|
barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
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|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
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|
|
barrier.image = g_BackBuffer[g_BackBufferIndex];
|
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|
|
|
barrier.subresourceRange = g_ImageRange;
|
|
|
|
|
vkCmdPipelineBarrier(g_CommandBuffer[g_FrameIndex], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
|
|
|
|
|
}
|
|
|
|
|
{
|
|
|
|
|
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
|
|
|
VkSubmitInfo info = {};
|
|
|
|
|
info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
|
info.waitSemaphoreCount = 1;
|
|
|
|
|
info.pWaitSemaphores = &g_Semaphore[g_FrameIndex];
|
|
|
|
|
info.pWaitSemaphores = &g_PresentCompleteSemaphore[g_FrameIndex];
|
|
|
|
|
info.pWaitDstStageMask = &wait_stage;
|
|
|
|
|
info.commandBufferCount = 1;
|
|
|
|
|
info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex];
|
|
|
|
|
info.signalSemaphoreCount = 1;
|
|
|
|
|
info.pSignalSemaphores = &g_RenderCompleteSemaphore[g_FrameIndex];
|
|
|
|
|
|
|
|
|
|
err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]);
|
|
|
|
|
check_vk_result(err);
|
|
|
|
@@ -448,21 +564,31 @@ static void frame_end()
|
|
|
|
|
err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]);
|
|
|
|
|
check_vk_result(err);
|
|
|
|
|
}
|
|
|
|
|
{
|
|
|
|
|
VkResult res;
|
|
|
|
|
VkSwapchainKHR swapchains[1] = {g_Swapchain};
|
|
|
|
|
uint32_t indices[1] = {g_BackBufferIndex};
|
|
|
|
|
VkPresentInfoKHR info = {};
|
|
|
|
|
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
|
|
|
info.swapchainCount = 1;
|
|
|
|
|
info.pSwapchains = swapchains;
|
|
|
|
|
info.pImageIndices = indices;
|
|
|
|
|
info.pResults = &res;
|
|
|
|
|
err = vkQueuePresentKHR(g_Queue, &info);
|
|
|
|
|
check_vk_result(err);
|
|
|
|
|
check_vk_result(res);
|
|
|
|
|
}
|
|
|
|
|
g_FrameIndex = (g_FrameIndex) % IMGUI_VK_QUEUED_FRAMES;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void frame_present()
|
|
|
|
|
{
|
|
|
|
|
VkResult err;
|
|
|
|
|
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
|
|
|
|
|
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
|
|
|
|
uint32_t PresentIndex = (g_FrameIndex + IMGUI_VK_QUEUED_FRAMES - 1) % IMGUI_VK_QUEUED_FRAMES;
|
|
|
|
|
#else
|
|
|
|
|
uint32_t PresentIndex = g_FrameIndex;
|
|
|
|
|
#endif // IMGUI_UNLIMITED_FRAME_RATE
|
|
|
|
|
|
|
|
|
|
VkSwapchainKHR swapchains[1] = {g_Swapchain};
|
|
|
|
|
uint32_t indices[1] = {g_BackbufferIndices[PresentIndex]};
|
|
|
|
|
VkPresentInfoKHR info = {};
|
|
|
|
|
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
|
|
|
info.waitSemaphoreCount = 1;
|
|
|
|
|
info.pWaitSemaphores = &g_RenderCompleteSemaphore[PresentIndex];
|
|
|
|
|
info.swapchainCount = 1;
|
|
|
|
|
info.pSwapchains = swapchains;
|
|
|
|
|
info.pImageIndices = indices;
|
|
|
|
|
err = vkQueuePresentKHR(g_Queue, &info);
|
|
|
|
|
check_vk_result(err);
|
|
|
|
|
|
|
|
|
|
g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void error_callback(int error, const char* description)
|
|
|
|
@@ -540,6 +666,17 @@ int main(int, char**)
|
|
|
|
|
bool show_another_window = false;
|
|
|
|
|
ImVec4 clear_color = ImColor(114, 144, 154);
|
|
|
|
|
|
|
|
|
|
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
|
|
|
|
|
// Hence we must render once and increase the g_FrameIndex without presenting, which we do before entering the render loop.
|
|
|
|
|
// This is also the reason why frame_end() is split into frame_end() and frame_present(), the later one not being called here.
|
|
|
|
|
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
|
|
|
|
ImGui_ImplGlfwVulkan_NewFrame();
|
|
|
|
|
frame_begin();
|
|
|
|
|
ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]);
|
|
|
|
|
frame_end();
|
|
|
|
|
g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
|
|
|
|
|
#endif // IMGUI_UNLIMITED_FRAME_RATE
|
|
|
|
|
|
|
|
|
|
// Main loop
|
|
|
|
|
while (!glfwWindowShouldClose(window))
|
|
|
|
|
{
|
|
|
|
@@ -582,6 +719,7 @@ int main(int, char**)
|
|
|
|
|
frame_begin();
|
|
|
|
|
ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]);
|
|
|
|
|
frame_end();
|
|
|
|
|
frame_present();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Cleanup
|
|
|
|
|